You can add:
PushDeadOnly = 0
If you want the explosions to have a push effect even when it doesn't kill the target, works wonders when you aim for a bit more realism, because you know, standing next to a grenade explosion shouldn't just hurt you.
PushDeadOnly = 0
If you want the explosions to have a push effect even when it doesn't kill the target, works wonders when you aim for a bit more realism, because you know, standing next to a grenade explosion shouldn't just hurt you.