edit by Led: Here is a video about how to install them
https://youtu.be/NvDMErhwm9Y (https://youtu.be/NvDMErhwm9Y)
and here is the download (large) that includes softimage, ZETools, and software needed to run ZETools.
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1371 (http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1371)
XSI ZETools is a plugin(biggest part written in python) for XSI 6.0+.
It should do pretty much everything the Pandemic exporter could.
I update the gametoast topic with every new release, so that's the best place to get the newest download/info/support:
Gametoast topic (http://gametoast.com/viewtopic.php?f=36&t=26664)
Here's the 'homepage':
http://schlechtwetterfront.github.io/xsizetools/ (http://schlechtwetterfront.github.io/xsizetools/)
The latest version is maintained at github:
https://github.com/Schlechtwetterfront/xsizetools/ (https://github.com/Schlechtwetterfront/xsizetools/)
Thanks Andeweget! I'm starting out in modelling and this should help a bunch.
Hi Ande,
Thanks for visiting us and posting the information here--I will give it a try!
Edit: I have installed it with 7.5!
Anyone wanting to try this, be sure to follow the installation instructions *very* carefully:
https://sites.google.com/site/andescp/zet_m#installGuidelines
Note that Ande has a bunch of items that can be brought directly in so that they can be played with, such as walkers and things.
I encourage everyone to give it a try :cheers:
Yes, I just export my door animation, but I am still not sure, about export aplication window parameters, so, when try create zaabin/zafbin, it still crashes...
Thanks. :)
I totally forgot about the templates. The template packs are uploaded on the google sites page, too. You can either 'install' them through the Expansion Manager(in XSI: ZE Tools>General Tools>Expansion Manager) or just import them as dotXSI. Installing let's you import them via the ZE Tools>ZETools... window.
I have added a small tutorial on how to export animations(the example is similar to a door) to the guidelines:
https://sites.google.com/site/andescp/zet_m (https://sites.google.com/site/andescp/zet_m)
I know I shouldn't bump, but I just couldn't justify opening a new topic to say: ho-lee CRUD! Finally, we no longer have to rely on the old Pandemic exporter, or people with the older XSI versions, to get models done! Although I'll probably only do kitbashes and the like for my own mod, this will most certainly come in handy. Thanks for this, Ande! :cheer:
I don't think bumping this is a problem. Any bugs/problems should be posted here, too so I can check them out.
And while we're at it: The last release now supports importing animations. Geometry won't be imported but all objects will be represented as nulls with animations.
Yes, we are not too uptight about bumps and things, as long as it is relevant :)
Well, some bugs/problems was founded. Here, what it say, when I try to import door:
[spoiler]' ERROR : Traceback (most recent call last):
' File "<Script Block >", line 80, in importbutton_OnClicked
' import_.import_()
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Core\andezetimport.py", line 298, in import_
' self.do_import()
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Core\andezetimport.py", line 313, in do_import
' self.msh = unpacker.unpack()
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Modules\msh2_unpack.py", line 92, in unpack
' bone.set_name_from_crc()
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Modules\msh2.py", line 1686, in set_name_from_crc
' name = msh2_crc.compare_crc_adv(names, self.CRC)
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Modules\msh2_crc.py", line 53, in compare_crc_adv
' if crc_ == crc(string):
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Modules\msh2_crc.py", line 18, in crc
' startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
' AttributeError: 'module' object has no attribute 'STARTF_USESHOWWINDOW'
' - [line 79 in C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZETools\Application\Logic\importer.py]
' ERROR : Property Page Script Logic Error (Python ActiveX Scripting Engine)
' ERROR : [77] params.preview()
' ERROR : [78] import_ = andezetimport.Import(xsi, params)
' ERROR : >[79] try:
' ERROR : [80] import_.import_()
' ERROR : [81] except SystemExit:
' ERROR : [82] return
' ERROR : Traceback (most recent call last):
' File "<Script Block >", line 80, in importbutton_OnClicked
' import_.import_()
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Core\andezetimport.py", line 298, in import_
' self.do_import()
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Core\andezetimport.py", line 313, in do_import
' self.msh = unpacker.unpack()
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Modules\msh2_unpack.py", line 92, in unpack
' bone.set_name_from_crc()
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Modules\msh2.py", line 1686, in set_name_from_crc
' name = msh2_crc.compare_crc_adv(names, self.CRC)
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Modules\msh2_crc.py", line 53, in compare_crc_adv
' if crc_ == crc(string):
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Modules\msh2_crc.py", line 18, in crc
' startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
' AttributeError: 'module' object has no attribute 'STARTF_USESHOWWINDOW'
'
[/spoiler]
-Edit
By the way, here enother error, when I try export door anim, with your new version:
[spoiler]' ERROR : Traceback (most recent call last):
' File "<Script Block >", line 36, in exportbutton_OnClicked
' export.export()
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Core\andezetexport.py", line 690, in export
' self.do_export()
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Core\andezetexport.py", line 740, in do_export
' self.msh.animation = anim.convert()
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Core\andezetexport.py", line 85, in convert
' bonecoll.add(boneconv.convert())
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Core\andezetexport.py", line 35, in convert
' self.bone.recrc()
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Modules\msh2.py", line 1678, in recrc
' self.CRC = msh2_crc.crc(self.name)
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Modules\msh2_crc.py", line 18, in crc
' startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
' AttributeError: 'module' object has no attribute 'STARTF_USESHOWWINDOW'
' - [line 35 in C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZETools\Application\Logic\exporter.py]
' ERROR : Property Page Script Logic Error (Python ActiveX Scripting Engine)
' ERROR : [33] params.preview()
' ERROR : [34] export = andezetexport.Export(xsi, params)
' ERROR : >[35] try:
' ERROR : [36] export.export()
' ERROR : [37] except SystemExit:
' ERROR : [38] return
' ERROR : Traceback (most recent call last):
' File "<Script Block >", line 36, in exportbutton_OnClicked
' export.export()
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Core\andezetexport.py", line 690, in export
' self.do_export()
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Core\andezetexport.py", line 740, in do_export
' self.msh.animation = anim.convert()
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Core\andezetexport.py", line 85, in convert
' bonecoll.add(boneconv.convert())
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Core\andezetexport.py", line 35, in convert
' self.bone.recrc()
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Modules\msh2.py", line 1678, in recrc
' self.CRC = msh2_crc.crc(self.name)
' File "C:\users\Serejenka\Autodesk\Softimage_Mod_Tool_7.5\Addons\XSIZEtools\Application\Modules\msh2_crc.py", line 18, in crc
' startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
' AttributeError: 'module' object has no attribute 'STARTF_USESHOWWINDOW'
'
[/spoiler]
Which version of python do you have installed? That module it mentions in the error report comes with python automatically so it most likely is a problem with your python version.
I am download, and install python-2.6.6, from your Guidelines page.
You certain? :P I googled a bit and found out that the problem you're having is common with python 2.7. I found a solution though which I'll implement until the next release.
BTW, it's now possible to import geometry + animations:
http://gametoast.com/forums/viewtopic.php?p=484590#p484590
How come I can't get onto your page? It says I don't have sufficient priveliges, regardless of whether I'm signed in or out of Google.
Should work now.
I messed a setting up accidentally.
Okay, trying to import a MSH file, I get an error appear: OLE Error 0x80020101. Any ideas?
If you open the script editor(Scroll button or Alt+4)you should be able to see the whole error message in the text box(in red). Copy that and paste it here.
You know, it seems to be working fine now. It seems I had dumped the contents of the XSIZETools folder into the Addons folder rather than the XSIZETools folder itself. :slap:
:D OK. As long as it works.
I have sticked this.
If anything in this part of the forum needs a stickey, this does :)
BTW, thanks for the awesome exporter Ande.
Ande has made a significant update to ZETools.
- New Homepage here: http://schlechtwetterfront.github.io/xsizetools/
It looks good, has some helpful tips and a full changelog.
- Imports Cloth!!!
Doesn't import it's weights and exporting cloth isn't supported yet, but fantastic anyway.
source link: Announcement post on GT (http://www.gametoast.com/forums/viewtopic.php?p=498060#p498060)
Lets hope this version works... :nervous:, am I getting the right version cause the ZETools dialog page says its still getting worked on
Quote from: tirpider on November 10, 2013, 12:13:09 AM
Ande has made a significant update to ZETools.
- New Homepage here: http://schlechtwetterfront.github.io/xsizetools/
It looks good, has some helpful tips and a full changelog.
- Imports Cloth!!!
Doesn't import it's weights and exporting cloth isn't supported yet, but fantastic anyway.
source link: Announcement post on GT (http://www.gametoast.com/forums/viewtopic.php?p=498060#p498060)
Um.. The version I have of ZETools imports weights.. ?
Infact, I don't think I've found a single bug with it.. I don't recall trying to import cloth or convert it to mesh, so I don't know about that.
Quote from: -RepublicCommando- on November 10, 2013, 11:31:14 AM
Um.. The version I have of ZETools imports weights.. ?
Infact, I don't think I've found a single bug with it.. I don't recall trying to import cloth or convert it to mesh, so I don't know about that.
I meant the weights for the cloth itself, not weights in general.
Quote from: {TCE}Call-of-Duty on November 10, 2013, 07:23:54 AM
Lets hope this version works... :nervous:, am I getting the right version cause the ZETools dialog page says its still getting worked on
Goto
ZETools > General Tool > Info
And that will show you the version number.
This one is 1.1.10.0
PS - I'll update the initial post later today, been busy.
Quote from: tirpider on November 10, 2013, 12:05:30 PM
I meant the weights for the cloth itself, not weights in general.
oh, derp.. Well thats neat!
im kind of more glad that ande is still working on the tools than anything..
The most sad, unfixied bug of ZETools for now - incorrect shadow cast on models...
Another update! (Whee)
Looks like he is aware of the shading issue. Something to do with the normals.
Announcement Post on GT:
http://www.gametoast.com/viewtopic.php?p=498196#p498196QuoteCloth import now imports weights.
Added beginnings of a text-'version' of the .msh format, which basically lets me store the .msh information in a human-readable format (JSON), then use it for debugging or edit it. And then convert it to .msh again.
The bad shading which came with the 'optimized' geometry structure export a few updates ago might very well be a normal problem. Not sure yet how I'll fix that.
Yes! If he fixes the shading, I'll definitely reinstall ZETools (I don't feel like touching them after seeing everyone else trying to do it have bad luck.. I've had issues with XSI before, and don't feel like touching the house of cards that it is..)
All we'd have to do is manipulate a few bones, remove the weight map, and reweight it to SWBF animation bones to fix cloth..
Is Aayla's noodle hair cloth? I'd assume so, but I've never taken a look at her before to be sure..
I hope this is the place to post this but its about the sky render type.
Just look the floor.
This guy here is playing a map which have floor objects that have the sky render type working.I followed ZeTools documentary.The render type is 9.I tryed it but its not working:
https://www.youtube.com/watch?v=kzqceTHGiHI
Just look the floor.How he make it to work?Am i missing something or this render type dont work proper for ZeTools?If someone know how to do it properly please help.
First of all thanks to led who brought me here and thanks to Ande for posting these awesome tools. If i have any problem, i won't esitate to ask your advice. I hope everything goes fine. Bye :wave:
Quote from: Ande on September 01, 2012, 04:27:24 AM
edit by Led: Here is a video about how to install them
https://youtu.be/NvDMErhwm9Y
and here is the download (large) that includes softimage, ZETools, and software needed to run ZETools.
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1371
XSI ZETools is a plugin(biggest part written in python) for XSI 6.0+.
It should do pretty much everything the Pandemic exporter could.
the link isn't working :(
I update the gametoast topic with every new release, so that's the best place to get the newest download/info/support:
Gametoast topic (http://gametoast.com/viewtopic.php?f=36&t=26664)
Here's the 'homepage':
http://schlechtwetterfront.github.io/xsizetools/ (http://schlechtwetterfront.github.io/xsizetools/)
The latest version is maintained at github:
https://github.com/Schlechtwetterfront/xsizetools/ (https://github.com/Schlechtwetterfront/xsizetools/)
OK, should be fixed now (misspelled file name)
Thanks :cheers:
Tnx to u my friend :cheers:
Hello there,
So I have been struggling for a couple of weeks now to install XSI tools, and followed the video and the guidelines page but Python will not show up as preference for scripting. I have Python 2.6.6 ,PyWin and SoftImage Mod Tools 7.5 installed. I also put the xsizetools in both possible user directories.
Thanks in advance,
CrazyGentleman
Help!!
I downloaded the file, but the RAR archive is damaged!
(sorry for the bad english)