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Messages - Led

#6196
Yeah, since I started my SWBF experience with MXG players, I was intially more familiar with TK on.  However, as HC mentioned, in a public server TK on turns into a TK-fest, and unless an admin is in the server, things get out of control.

TK off can be fun to play, particularly if you get good with nade-a-pults.  It can units to places that they ordinarly couldn't get to, and in a way, partially even out the advantages that a Clones and Empire teams get with jets.

Matches get set by the teams that play them, and I don't have any trouble with participants agreeing to what ever terms they come up with.  Most 1.2 version PC clans would have team damage on.  The former 1.0 clans liked to play no jet, no pilot, no cp, hallway only, tk off.  (Yuk  :P ).


Buckler aka Led
#6197
Hi Ryan,

Here is a link to Froggy's Snowball Valley (SNOW)

http://www.mediafire.com/download.php?zjyfy5mgjmd

All the best,
Buck
#6198
Requests / Re: Head Shot Training Mod
June 24, 2009, 10:15:45 AM
Hey Mach,

Well the idea is that it would be a new skin for units--the opponent moves, shoots, rolls,
etc, but the only thing you would see and aim for would be the head, with the idea that
getting good with the target area of the head during practice would translate into more head shots
in an actual game.

Buck
#6199
Awesome--thanks.  I looked at gametoast, but apparently in the wrong section.  :-\

Buck
#6200
Thanks HC--maybe Ryan has it?   ;)

Buck
#6201
Hi MPC'rs--

I can not get file front to load the page for this map--could someone that has it upload it to
MPC gamers?

Thanks,
Buck



bor2 ----------------- (SBF) Boras II: Stunt Course v1.0 --------------- (****) Huge map. Probably the best Speeder Bike Map there is. Great in SP. Could be good online too.
#6202
Requests / Re: Head Shot Training Mod
June 13, 2009, 09:49:05 PM
Hey, that's cool.

Standard sides, just want to practice head shots--

Thanks,
Buck
#6203
Requests / Re: Head Shot Training Mod
June 03, 2009, 09:31:17 PM
ya, white, or maybe just leave the body alone and go with an orange head?
#6204
Requests / Head Shot Training Mod
June 03, 2009, 08:06:52 PM
Hi guys, I had an idea for a mod to help with head shot training--
is it possible to adjust unit skins so that the main body is transparent, and the head is orange?

It would be like sniping basketballs, I guess :)

Buck/Led
#6205
Hi Pi,

It probably wont pick up until around 7:00 or 8:00 central, so you should be good to go.

I just put it up a bit early so that players can check the connection.


Best,
Buck
#6206
Other Games / Re: Steam ID's
May 12, 2009, 07:18:46 PM
steamid = rtlbuckler
#6207
Heyas,

Here is the info for Friday Night May 15th:

DC  IP  68.62.133.116 (standards)  starting by 6:00 pm central, I hope to be on by 8:30 pm central.

I will get my clan mates to join (thus the standards).  I will work on getting them maps, so look for
more variety in the future.  I regularly host 16-20 on the PC servers at 30 FPS, so I hope to do the same.

All the best,
Buck aka {PLA} Led
#6208
Hi HC,

I will sign up for Fiday May15th.  Details to follow.

Best,
Buck
#6209
Hi HC,

I can host some on Friday nights.  That is my clans game night when we have one (about twice per month).  Im sure I can get them to do a DC if you want some more company.

Buck/Led
#6210
Hi Love,

>I do envy the amount of online players that you get to face in a single match in PC play >though.

Well, that's SWBF2.  I think it still gets some players.  

I play SWBF, and the PC side is down to about 50 players a night these days (in North America), with maybe as many as 100-150 on the weekends, which includes the euro players.

If you can get some players, my PC clan would be thrilled to have a fun scrim.

Buck