SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: jdee-barc on June 20, 2012, 06:12:16 AM

Title: Help requested
Post by: jdee-barc on June 20, 2012, 06:12:16 AM
I need to create a spawn path inside this venator around this static shuttle cp
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fi48.tinypic.com%2F280p8g7.png&hash=d519e881cbb7a38d8c1b151c104a7cdde5f7b36d)

How do I do this?
Title: Re: Help requested
Post by: SleepKiller on June 20, 2012, 06:17:00 AM
Select the node you wish to raise and press Shift you can then use the mouse to raise and lower the node.

Note sure about placing paths? http://www.swbfgamers.com/index.php?topic=4692.msg45267#msg45267 (http://www.swbfgamers.com/index.php?topic=4692.msg45267#msg45267) Look for the path section ;)
Title: Re: Help requested
Post by: Snake on June 21, 2012, 10:50:00 AM
Also, you can give that ship a path without actually putting a path in ZE. Look at the republic command center.
Title: Re: Help requested
Post by: jdee-barc on June 22, 2012, 08:14:12 AM
Hmmm? what do you mean?
Title: Re: Help requested
Post by: Snake on June 22, 2012, 04:06:28 PM
Actually the command center is not what I was thinking of but I meant these lines:

SpawnPointCount         = "6"
SpawnPointLocation      = "-6.0 0.0 4.0 0"
SpawnPointLocation      = "6.0 0.0 4.0 0"
SpawnPointLocation      = "-7.0 0.0 0.0 0"
SpawnPointLocation      = "7.0 0.0 0.0 0"
SpawnPointLocation      = "-6.0 0.0 -4.0 0"
SpawnPointLocation      = "6.0 0.0 -4.0 0"
AllyCount           = 65536
Radius              = 0.0
ValueBleed          = 10
Value_ATK_Alliance      = 10
Value_ATK_CIS           = 10
Value_ATK_Empire        = 10
Value_ATK_Republic      = 10
Value_ATK_Locals        = 0
Value_DEF_Alliance      = 0
Value_DEF_CIS           = 0
Value_DEF_Empire        = 0
Value_DEF_Republic      = 0
Value_DEF_Locals        = 0

I think that works with command buildings.. idr. ZE is just as easy though.
EhPortal 1.34 © 2024, WebDev