SWBFGamers

Modding for the Original SWBF1 and SWBF2 => 3D-Modeling, Animation and Texturing => Topic started by: i2Bros on December 24, 2017, 11:34:36 AM

Title: Collisions not working on TIE SILENCER
Post by: i2Bros on December 24, 2017, 11:34:36 AM
I am making a TIE Silencer msh but collisions don't work. The vehicle can't land, can't crash and can't be hit. Here it is a dropbox link if you wanna check it: https://www.dropbox.com/s/btp06pysrl35uu3/TIE%20Silencer.rar?dl=0
Alternative link: https://cdn.discordapp.com/attachments/388495181361709057/394573807865561089/TIE_Silencer.rar
Title: Re: Collisions not working on TIE SILENCER
Post by: MissingTexture on December 27, 2017, 09:23:54 PM
I had this issue with my U-wing one time, I had to remunge the entire side/map again. Afterwards, it worked great! Did you define the collision in the ODF?
Title: Re: Collisions not working on TIE SILENCER
Post by: Ginev on December 28, 2017, 12:26:15 AM
The problem is that the game do not read the collision from the model msh itself.You need to import the model in Xsi with Zetools and to check it.Maybe the collision name is misspeled or there is no collision what so ever.Put some box mesh and name it collision1.If its not working again then you need to put primitive collisions
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