SWBFGamers

Community Area => Tech Support => Topic started by: Red04SWBF on March 13, 2017, 09:27:16 AM

Title: Any way to create a stable SWBF1 server?
Post by: Red04SWBF on March 13, 2017, 09:27:16 AM
Hello! I've a problem.

As you know, I've started a new tournament called SWBFLeague. I was going to be the server administrator, so one day I tried a dedicated server for SWBFLeague with SWBF1 software. The first time I tried it I got 9999 ping on the server, and only I could join (the other players didn't). I realized I had to do portforwarding. After doing this, my server was at a very low ping.

But the real problem comes here. When another player joined my server his ping was a bit higher and he had lag all the time. I told this to a user I know and he told me that the only way to have a stable server was by buying one and creating a host of its own. But I preferred to create one for free, and so it was. I create a free host (domain) in No-IP and it works fine, but I run into another problem: If I have created a host, how do I use it? I mean how to use it to create the dedicated SWBF1 server inside this one.

I've also looked at this Led tutorial:
http://www.swbfgamers.com/index.php?topic=8927.msg94961#msg94961 (http://www.swbfgamers.com/index.php?topic=8927.msg94961#msg94961)

I also have another problem: after entering root in the Putty console asks me for a password. What password does the console refer to?

The main reason for this is that I want to create a stable server where everyone can connect without problems, just that ... And if it's possible, free.

Thanks!
Title: Re: Any way to create a stable SWBF1 server?
Post by: Led on March 13, 2017, 11:01:03 AM
You need to consider these issue for a server:

-internet speeds
for servers, upload speed is very important.
You can check speeds from http://www.speedtest.net/
If you host and play at home on your server, you will always have the lowest ping.  Other's ping depends on what your ISP speed is and what else you are doing at home (such as watching movies, using wireless, etc.)


-CPU
you need to check CPU utilization.  I doubt that a shared server, such as used for web hosting will work at all for the dedicated server software. 

-RAM
you will need enough memory for the game.  It is not such a big deal these days, but you should not be running a ton of other servers on your game server computer


And, as you mentioned, if hosting from home, you will need to use port forwarding.

Post your speedtest results from your home and to somewhere in Europe and the US and we will estimate how many players can reliably be hosted.

Title: Re: Any way to create a stable SWBF1 server?
Post by: Led on March 13, 2017, 11:08:43 AM
Also, I think you have some confusion about how hosting works. 

You either need a physical computer at your home, or else rent one from a server hosting company.  If you have either one of these to situations, your administrator log in account information will be available to you.


No-IP has nothing to do with hosting a SWBF server.

Title: Re: Any way to create a stable SWBF1 server?
Post by: Red04SWBF on March 13, 2017, 12:17:17 PM
Thanks for answering! The truth is I know how to host a server at home. My main question is if the other players that enter my server play comfortably, because the other day I tried my server with another player and I think that ping was 160 if I remember correctly... But he complained that he had some lag, and I thought it was strange.:confused:

Anyway, I just did the Speed Test you told me. Hope that helps:

BARCELONA, SPAIN (close to my home):

-My ping: 15 ms
-My download speed: 45.34 Mbps
-My loading speed: 27.13 Mbps

BERLIN, GERMANY:

-My ping: 52 ms
-My download speed: 41.35 Mbps
-My loading speed: 30.22 Mbps

NEW YORK, USA:

-My ping: 52 ms
-My download speed: 44.15 Mbps
-My loading speed: 26.18 Mbps

This test I've done on my laptop. I have another computer (a tower) where I normally open my SWBF1 servers.
Title: Re: Any way to create a stable SWBF1 server?
Post by: Led on March 13, 2017, 12:53:46 PM
You have some good speeds.  16 players at a time should work just fine based on your upload speed.

Now, this is very important--make sure your hosting software is set for 1M+ speeds.

If you have already done that, then that is all you can do and know that there will always be players that complain about lag. 
Title: Re: Any way to create a stable SWBF1 server?
Post by: {PLA}gdh92 on March 13, 2017, 01:07:43 PM
Worth mentioning that US players will often complain about lag if they're not used to playing on a euro server. And the other way round of course.
Title: Re: Any way to create a stable SWBF1 server?
Post by: Red04SWBF on March 13, 2017, 01:13:05 PM
Thank you so much Led! I'll put it to 1M then.  :)
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