SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding Tutorials => Topic started by: MileHighGuy on April 10, 2010, 04:44:54 PM

Title: [TUT] Bright Terrain? Darken It
Post by: MileHighGuy on April 10, 2010, 04:44:54 PM
Here is the solution to the very common problem of bright terrain:

1. Open the map in zero editor.
2. Go to the colors tab.
3. Darken the foreground to "128 128 128" using "Color Fill".
4. If your terrain is still bright,
make sure you have a texture detail for whatever texture is still bright (this solved the circle of light around the player for me).

The brightness of the terrain has noting to do with the sky file (afaik) so you need not change that.

NOTE: you may want to burn the terrain by going to the "image" tab in zeroeditor then selecting burn terrain. Im not sure if it is necessary.
Title: Re: [TUT] Bright Terrain? Darken It
Post by: Snake on April 10, 2010, 04:54:32 PM
Hmmm...Short sweet and straight to the point I guess. Maybe you should specify more. Since usually the only people that need things like this are not very accustomed to ZE. But nice job anyway!  :tu:
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