anyone here have any insight on why the game is so difficult? particularly Islands and Geonosis, both can be seemingly impossible. i read that the console versions are easier due to the CPUs being incapable of 'focusing' on so many units at once, hence lesser unit count + units idling... but that doesn't explain why medium difficulty on PC is what it is. i also read it could be CPU related due to a CPU bug being patched 4 years ago. i'm pretty sure there's artificial difficulty in the AI skill balancing to make matches more challenging or whatever, as well.
could this problem simply be oversight from Pandemic, by focusing on console versions first? or is it how the game is handled by modern computers.
ps: i just played Geonosis on the Xemu emulator and was able to comfortably finish the match playing mostly a gunner role (gunship and walker), and took down all 3 Techno ships. it was pretty close, ended up winning by using the AT-TE.
could this problem simply be oversight from Pandemic, by focusing on console versions first? or is it how the game is handled by modern computers.
ps: i just played Geonosis on the Xemu emulator and was able to comfortably finish the match playing mostly a gunner role (gunship and walker), and took down all 3 Techno ships. it was pretty close, ended up winning by using the AT-TE.