Ag I'm gonna upload the file into the download file so u can munge it k? its only a skin file and a clone odf
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#137
SWBF1 Modding / Re: {HELP} Im new
April 20, 2010, 10:41:21 AM
ag would you mind munging some files for me in like 5 days to see if I'm doing stuff right?
#138
SWBF1 Modding / Re: {HELP} Im new
April 19, 2010, 09:35:32 PM
all right all I really want to do is change the look of the Republic units to the SWBF2 models, is this possible or will it require a complete work around? (and if possible does anyone know where I can download those .odf files)
#139
SWBF1 Modding / Re: {HELP} Im new
April 19, 2010, 08:39:48 PM
Thanks for everyones help I'm finally starting to understand modding and actually started a project, but I was wondering is it possible to to take swbf2 odf files and put them in SWBF1?
#140
SWBF1 Modding / Re: {HELP} Im new
April 18, 2010, 09:03:50 PM
alright so if I make a mod all I'd have to do to get it published is send the modded files to someone else to munge the files for me, right?
#141
SWBF1 Modding / Re: {HELP} Im new
April 18, 2010, 07:47:05 PM
okay the only problem im having is launching the BFbuilder program because it is an .hta file, I tried changing the extension to .htm and that launched it but it wouldnt work properly. So does anyone know someway to open .hta files on mac?
#142
SWBF1 Modding / Re: {Solved} Im new
April 18, 2010, 06:20:27 PM
Thank you everyone for your help, but just wondering I'm using a mac is this a problem.
#144
SWBF1 Modding / {HELP} Im new
April 17, 2010, 09:30:59 PM
I'm new to the mapping and modding community and need someone to help explain the basics and just how to get started.