Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - noddynod443

#1
The issue can easily be reenacted by hosting a simple lan server on said maps with vehicle problems and witnessing the bots running past perfectly good hover tanks.

I wish someone with the modding skills would please make a patch to fix this problem.
#2
When running a internet or Lan multiplayer server the AI who usually use all vehicles in instant action mode, refuse to use certain Vehicles in Multiplayer.

So far from testing each map: the AI use the atst and speeder bikes on endor, the atat, atst, and air speeders, on hoth, the atst on felucia.

But the AI refuses to use: the hover tanks on Felucia, kashyyyk, naboo, polis massa, mygeeto, and the speeder bikes on kashyyyk.

The AI refuses to use these vehicles if on a multiplayer server.
#3
Hi, I am trying to find a way to setup an instant action battle in which I can choose to limit which unit classes are made available for the bots to use. The reason I am trying to do this is for "galactic conquest style experimentation".

The 1.3 patched fake console has no option for this idea. It is possible to make several several copies of each vanilla Map and change the units on each side to different combinations of classes to simulate the "buying of different classes", but that is too many possible class combinations to make that option practical.

Anyone have any other simpler ideas please?


Thanks,

Noddynod443