Editing Weapons

Started by 21 | Reacter, September 14, 2011, 01:17:00 PM

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hey all, my new project: Weapon Mod ;)
My problem...
HOW?    XD
i searched a long time  in web... i found some tutorials... but in no one stands how i can open and edit the msh/odf......
Can anyone help me ?

Read the documentation that comes with the mod tools it explains ODF editing.

There is lots. One must read and learn before you post topics on how to mod. I would start reading lots of topics from this forums and gametoast. Do you just want to do weapons mod only or more?

first, start with this tutorial:
http://www.swbfgamers.com/index.php?topic=8.0



then read this one on ODF's:
http://www.swbfgamers.com/index.php?topic=978.0


You will find people to be more enthusiastic to help if you first try to learn what other have already explained.

There are many other tutorials in the tutorial forum too.





Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

Im very thanks full to all ;)
And next time i searched very neat^^

well, my first weapon mod is finished.
i want to make an unlimeted Jet
.... xD  theres my problem ;)

ODF edit, no problem
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

Jet pack is a odf? Oo   oops  :slap:
And what is the name of it?



rep_inf_jet_trooper.odf

one of the setting below should help



JetJump       = "5.0"   //7   //The initial jump-push given when enabling the jet
JetPush       = "8.0"   //The constant push given while the jet is enabled (20 is gravity)
JetEffect      = "jetpack"
JetType         = "hover"
JetFuelRechargeRate      = "0.1" //Additional fuel per second (fuel is 0 to 1)
JetFuelCost         = "0.2" //Cost per second when hovering (only used for jet-hovers)(fuel is 0 to 1)
JetFuelInitialCost      = "0.25" //initial cost when jet jumping(fuel is 0 to 1)
JetFuelMinBorder      = "0.24" //minimum fuel to perform a jet jump(fuel is 0 to 1)
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

September 16, 2011, 04:49:07 PM #9 Last Edit: September 16, 2011, 07:05:44 PM by SleepKiller
Okay, I'm not trying to offend you but. Read the documentation it is the first you should do when you start to mod. It explains .odf .msh .lua and more. by default if you installed your modtools correctly it can be found here C:\LucasArts\BFBuilder\Documentation . Read every single bit of it, that way if your still confused we can explain stuff a bit better.

Thank u guys, i read all readmeĀ“s  i found^^
but my english :S   it sucks....
Im sorry, but Thx for the explainsions

If your having trouble reading them in english try out this tool. http://translate.google.co.nz/?hl=en&tab=wT Just copy and paste the text into it and pick the lanuauge you want it to go into.

ah well^^   google translator ;)
thx sleep killer


very nice!   good job, it looks like you have things figured out

:cheers:
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet