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Messages - «ΙΞ¢KØ»

#46
General / Re: Best Dubstep Rap Songs?
October 05, 2013, 07:00:14 AM
i know theres a few out there, but first one that comes to mind for me is
https://soundcloud.com/medic-the-spacecat/time-is-short-ft-tmp
#47
im really against a swbf melee. i like it in every other game, but in star wars it would just be weird. unless maybe hitting with teh gun like in halo
#48
I think it would be to good to be true to have some new songs composed for the game. I always disliked the heros, but they made the game for some people. Maybe have a classic swbf game mode and a swbf2 game mode. (I do like the idea though mentioned above about changing the mechanics of the jedi. (I really enjoy swbf without jedi, but to many [like those rasied on the clone wars which will be a big aduiance for this game] jedi are starwars)
#49
Personally i really like the star wars soundtracks. I would like them to put some compilation s of Mr.Williams work in the game, or i will be quite disappointed. (u could just mute the ingame music and play ur own music, those beats did sound pretty cool)
#50
i didnt think of that, but is there some way to go into swbf files and check the supported characters?
#51
I run into the same problem, but regrettably I dont have any kind of list. I just do the same thing of try  some characters and replace the ones that come back as question marks.
#52
General / Re: Say Happy birth day to kitfisto
August 08, 2013, 09:34:50 PM
i refuse


[spoiler] you thought i would say happy birthday here didnt you[spoiler]
#53
I am personally quite excited because that was one of my concerns was the music. To me, the music is a very important aspect of movies, and Star Wars. I am a big fan of the Star Wars music (have several of the movies soundtracks), and have also really enjoyed John Williams other works. This makes me much more hopeful for the movies.



http://starwars.com/news/star-wars-celebration-europe-2013-john-williams-to-score-star-wars-episode-vii.html
#54
SWBF1 Modding / Re: Maximum Zero Engine Capacity?
July 23, 2013, 06:50:10 PM
wow that turret looks amazing!
sounds like a cool map, looking forward to its release
#55
SWBF 1 and 2 Tournaments / Re: ICW3 Enquiry
July 16, 2013, 12:48:46 PM
im still around and would play for wusi, yak, or if those two dont materialize whoever else was short on players
#56
Tech Support / Re: SWBF2 Installation Issue
July 03, 2013, 11:08:09 AM
Quote from: Kit Fisto on July 02, 2013, 09:46:51 PM
1) Install on someone else's Mac (by using Wine) or PC, get a flash drive and transfer the "LucasArts" folder from "Program Files" and place it in your computer's "Program Files"

is it really that easy? because one of my discs has an error on it and i cant install it on my laptop, but the game should still be installed on our old desk top, ill have to check it out
#57
Quote from: Ltin on July 02, 2013, 08:52:41 AM
when looking for thigns you might like being in this, keep in mind that it could (and probably will) be very different from anything we're used to.

ya, i believe thats what EA said in an article posted earlier, about them taking there own spin on the game.
#58
ya the ai can give the game a more relaxed feel when thats what you feel like, not like cod mp which is either rape or get raped basically
#59
Sorry, I feel like this is a waste of a thread, I thought this was brought up before but i couldn't find the post.

but my question is what are we calling this new battlefront game by dice?

its not swbf3 they say, but we cant just call it swbf. are we just going to say swbf3 for short our abbreviations or is there another one more commonly used that i missed (and yes,  i am to lazy to call it "Ea's Star Wars: Battlefront").
#60
SWBF1 Modding / Re: QA Testers Wanted
July 01, 2013, 12:09:38 AM
as much as i would like to help you guys or make some contribution, im afraid i am quite ignorant to the swbf modding (and dont see much point in learning it now this late in the game).

on the other hand if ur not a calm and patient person not sure i would enjoy workin with ya