I am working on a arena map where all of the different sides fight eachother. Every time i try playing it it give me the error FATAL Could not open MISSION\YAPc_con.lvl. Here is the code that adds all of the extra sides [spoiler]--Republic
SetTeamAsEnemy(3,ATT)
SetTeamAsEnemy(4,ATT)
SetTeamAsEnemy(5,ATT)
SetTeamAsEnemy(6,ATT)
SetTeamAsEnemy(7,ATT)
SetTeamAsEnemy(8,ATT)
SetTeamAsEnemy(9,ATT)
SetTeamAsEnemy(10,ATT)
SetTeamAsEnemy(11,ATT)
SetTeamAsEnemy(12,ATT)
SetTeamAsEnemy(13,ATT)
--CIS
SetTeamAsEnemy(3,DEF)
SetTeamAsEnemy(4,DEF)
SetTeamAsEnemy(5,DEF)
SetTeamAsEnemy(6,DEF)
SetTeamAsEnemy(7,DEF)
SetTeamAsEnemy(8,DEF)
SetTeamAsEnemy(9,DEF)
SetTeamAsEnemy(10,DEF)
SetTeamAsEnemy(11,DEF)
SetTeamAsEnemy(12,DEF)
SetTeamAsEnemy(13,DEF)
--Geonosians
SetTeamAsEnemy(ATT,3)
SetTeamAsEnemy(DEF,3)
SetTeamAsEnemy(4,3)
SetTeamAsEnemy(5,3)
SetTeamAsEnemy(6,3)
SetTeamAsEnemy(7,3)
SetTeamAsEnemy(8,3)
SetTeamAsEnemy(9,3)
SetTeamAsEnemy(10,3)
SetTeamAsEnemy(11,3)
SetTeamAsEnemy(12,3)
SetTeamAsEnemy(13,3)
SetTeamName(3, "geo")
AddUnitClass(3, "geo_inf_geonosian", 4)
SetUnitCount(3, 6)
SetReinforcementCount(3, -1)
--Wookies
SetTeamAsEnemy(ATT,4)
SetTeamAsEnemy(DEF,4)
SetTeamAsEnemy(3,4)
SetTeamAsEnemy(5,4)
SetTeamAsEnemy(6,4)
SetTeamAsEnemy(7,4)
SetTeamAsEnemy(8,4)
SetTeamAsEnemy(9,4)
SetTeamAsEnemy(10,4)
SetTeamAsEnemy(11,4)
SetTeamAsEnemy(12,4)
SetTeamAsEnemy(13,4)
SetTeamName(4, "wok")
AddUnitClass(4, "wok_inf_basic", 4)
SetUnitCount(4, 6)
SetReinforcementCount(4, -1)
--Alliance
SetTeamAsEnemy(ATT,5)
SetTeamAsEnemy(DEF,5)
SetTeamAsEnemy(3,5)
SetTeamAsEnemy(4,5)
SetTeamAsEnemy(6,5)
SetTeamAsEnemy(7,5)
SetTeamAsEnemy(8,5)
SetTeamAsEnemy(9,5)
SetTeamAsEnemy(10,5)
SetTeamAsEnemy(11,5)
SetTeamAsEnemy(12,5)
SetTeamAsEnemy(13,5)
SetTeamName(5, "all")
AddUnitClass(5, "all_inf_rifleman", 4)
SetUnitCount(5, 6)
SetReinforcementCount(5, -1)
--Desert People
SetTeamAsEnemy(ATT,6)
SetTeamAsEnemy(DEF,6)
SetTeamAsEnemy(3,6)
SetTeamAsEnemy(4,6)
SetTeamAsEnemy(5,6)
SetTeamAsEnemy(7,6)
SetTeamAsEnemy(8,6)
SetTeamAsEnemy(9,6)
SetTeamAsEnemy(10,6)
SetTeamAsEnemy(11,6)
SetTeamAsEnemy(12,6)
SetTeamAsEnemy(13,6)
SetTeamName(6, "des")
AddUnitClass(6, "tat_inf_jawa", 4)
SetUnitCount(6, 6)
SetReinforcementCount(6, -1)
--Ewoks
SetTeamAsEnemy(ATT,7)
SetTeamAsEnemy(DEF,7)
SetTeamAsEnemy(3,7)
SetTeamAsEnemy(4,7)
SetTeamAsEnemy(6,7)
SetTeamAsEnemy(5,7)
SetTeamAsEnemy(8,7)
SetTeamAsEnemy(9,7)
SetTeamAsEnemy(10,7)
SetTeamAsEnemy(11,7)
SetTeamAsEnemy(12,7)
SetTeamAsEnemy(13,7)
SetTeamName(7, "ewk")
AddUnitClass(7, "ewk_inf_basic", 4)
SetUnitCount(7, 6)
SetReinforcementCount(7, -1)
--Gammoreans
SetTeamAsEnemy(ATT,8)
SetTeamAsEnemy(DEF,8)
SetTeamAsEnemy(3,8)
SetTeamAsEnemy(4,8)
SetTeamAsEnemy(6,8)
SetTeamAsEnemy(5,8)
SetTeamAsEnemy(7,8)
SetTeamAsEnemy(9,8)
SetTeamAsEnemy(10,8)
SetTeamAsEnemy(11,8)
SetTeamAsEnemy(12,8)
SetTeamAsEnemy(13,8)
SetTeamName(8, "gam")
AddUnitClass(8, "gam_inf_gamorreanguard", 4)
SetUnitCount(8, 6)
SetReinforcementCount(8, -1)
--Naboo Guard
SetTeamAsEnemy(ATT,9)
SetTeamAsEnemy(DEF,9)
SetTeamAsEnemy(3,9)
SetTeamAsEnemy(4,9)
SetTeamAsEnemy(6,9)
SetTeamAsEnemy(5,9)
SetTeamAsEnemy(7,9)
SetTeamAsEnemy(8,9)
SetTeamAsEnemy(10,9)
SetTeamAsEnemy(11,9)
SetTeamAsEnemy(12,9)
SetTeamAsEnemy(13,9)
SetTeamName(9, "gar")
AddUnitClass(9, "gar_inf_vanguard", 4)
SetUnitCount(9, 6)
SetReinforcementCount(9, -1)
--Gungans
SetTeamAsEnemy(ATT,10)
SetTeamAsEnemy(DEF,10)
SetTeamAsEnemy(3,10)
SetTeamAsEnemy(4,10)
SetTeamAsEnemy(6,10)
SetTeamAsEnemy(5,10)
SetTeamAsEnemy(7,10)
SetTeamAsEnemy(8,10)
SetTeamAsEnemy(9,10)
SetTeamAsEnemy(11,10)
SetTeamAsEnemy(12,10)
SetTeamAsEnemy(13,10)
SetTeamName(10, "gun")
AddUnitClass(10, "gun_inf_soldier", 4)
SetUnitCount(10, 6)
SetReinforcementCount(10, -1)
--Wampa
SetTeamAsEnemy(ATT,11)
SetTeamAsEnemy(DEF,11)
SetTeamAsEnemy(3,11)
SetTeamAsEnemy(4,11)
SetTeamAsEnemy(6,11)
SetTeamAsEnemy(5,11)
SetTeamAsEnemy(7,11)
SetTeamAsEnemy(8,11)
SetTeamAsEnemy(9,11)
SetTeamAsEnemy(10,11)
SetTeamAsEnemy(12,11)
SetTeamAsEnemy(13,11)
SetTeamName(11, "snw")
AddUnitClass(11, "snw_inf_wampa", 4)
SetUnitCount(11, 6)
SetReinforcementCount(11, -1)
--Imperials
SetTeamAsEnemy(ATT,12)
SetTeamAsEnemy(DEF,12)
SetTeamAsEnemy(3,12)
SetTeamAsEnemy(4,12)
SetTeamAsEnemy(6,12)
SetTeamAsEnemy(5,12)
SetTeamAsEnemy(7,12)
SetTeamAsEnemy(8,12)
SetTeamAsEnemy(9,12)
SetTeamAsEnemy(10,12)
SetTeamAsEnemy(11,12)
SetTeamAsEnemy(13,12)
SetTeamName(12, "imp")
AddUnitClass(12, "imp_inf_rifleman", 4)
SetUnitCount(12, 6)
SetReinforcementCount(12, -1)
--Jedi
SetTeamAsEnemy(ATT,13)
SetTeamAsEnemy(DEF,13)
SetTeamAsEnemy(3,13)
SetTeamAsEnemy(4,13)
SetTeamAsEnemy(6,13)
SetTeamAsEnemy(5,13)
SetTeamAsEnemy(7,13)
SetTeamAsEnemy(8,13)
SetTeamAsEnemy(9,13)
SetTeamAsEnemy(10,13)
SetTeamAsEnemy(11,13)
SetTeamAsEnemy(12,13)
SetTeamName(13, "jed")
AddUnitClass(13, "jed_knight_01", 4)
SetUnitCount(13, 6)
SetReinforcementCount(13, -1)
[/spoiler]
SetTeamAsEnemy(3,ATT)
SetTeamAsEnemy(4,ATT)
SetTeamAsEnemy(5,ATT)
SetTeamAsEnemy(6,ATT)
SetTeamAsEnemy(7,ATT)
SetTeamAsEnemy(8,ATT)
SetTeamAsEnemy(9,ATT)
SetTeamAsEnemy(10,ATT)
SetTeamAsEnemy(11,ATT)
SetTeamAsEnemy(12,ATT)
SetTeamAsEnemy(13,ATT)
--CIS
SetTeamAsEnemy(3,DEF)
SetTeamAsEnemy(4,DEF)
SetTeamAsEnemy(5,DEF)
SetTeamAsEnemy(6,DEF)
SetTeamAsEnemy(7,DEF)
SetTeamAsEnemy(8,DEF)
SetTeamAsEnemy(9,DEF)
SetTeamAsEnemy(10,DEF)
SetTeamAsEnemy(11,DEF)
SetTeamAsEnemy(12,DEF)
SetTeamAsEnemy(13,DEF)
--Geonosians
SetTeamAsEnemy(ATT,3)
SetTeamAsEnemy(DEF,3)
SetTeamAsEnemy(4,3)
SetTeamAsEnemy(5,3)
SetTeamAsEnemy(6,3)
SetTeamAsEnemy(7,3)
SetTeamAsEnemy(8,3)
SetTeamAsEnemy(9,3)
SetTeamAsEnemy(10,3)
SetTeamAsEnemy(11,3)
SetTeamAsEnemy(12,3)
SetTeamAsEnemy(13,3)
SetTeamName(3, "geo")
AddUnitClass(3, "geo_inf_geonosian", 4)
SetUnitCount(3, 6)
SetReinforcementCount(3, -1)
--Wookies
SetTeamAsEnemy(ATT,4)
SetTeamAsEnemy(DEF,4)
SetTeamAsEnemy(3,4)
SetTeamAsEnemy(5,4)
SetTeamAsEnemy(6,4)
SetTeamAsEnemy(7,4)
SetTeamAsEnemy(8,4)
SetTeamAsEnemy(9,4)
SetTeamAsEnemy(10,4)
SetTeamAsEnemy(11,4)
SetTeamAsEnemy(12,4)
SetTeamAsEnemy(13,4)
SetTeamName(4, "wok")
AddUnitClass(4, "wok_inf_basic", 4)
SetUnitCount(4, 6)
SetReinforcementCount(4, -1)
--Alliance
SetTeamAsEnemy(ATT,5)
SetTeamAsEnemy(DEF,5)
SetTeamAsEnemy(3,5)
SetTeamAsEnemy(4,5)
SetTeamAsEnemy(6,5)
SetTeamAsEnemy(7,5)
SetTeamAsEnemy(8,5)
SetTeamAsEnemy(9,5)
SetTeamAsEnemy(10,5)
SetTeamAsEnemy(11,5)
SetTeamAsEnemy(12,5)
SetTeamAsEnemy(13,5)
SetTeamName(5, "all")
AddUnitClass(5, "all_inf_rifleman", 4)
SetUnitCount(5, 6)
SetReinforcementCount(5, -1)
--Desert People
SetTeamAsEnemy(ATT,6)
SetTeamAsEnemy(DEF,6)
SetTeamAsEnemy(3,6)
SetTeamAsEnemy(4,6)
SetTeamAsEnemy(5,6)
SetTeamAsEnemy(7,6)
SetTeamAsEnemy(8,6)
SetTeamAsEnemy(9,6)
SetTeamAsEnemy(10,6)
SetTeamAsEnemy(11,6)
SetTeamAsEnemy(12,6)
SetTeamAsEnemy(13,6)
SetTeamName(6, "des")
AddUnitClass(6, "tat_inf_jawa", 4)
SetUnitCount(6, 6)
SetReinforcementCount(6, -1)
--Ewoks
SetTeamAsEnemy(ATT,7)
SetTeamAsEnemy(DEF,7)
SetTeamAsEnemy(3,7)
SetTeamAsEnemy(4,7)
SetTeamAsEnemy(6,7)
SetTeamAsEnemy(5,7)
SetTeamAsEnemy(8,7)
SetTeamAsEnemy(9,7)
SetTeamAsEnemy(10,7)
SetTeamAsEnemy(11,7)
SetTeamAsEnemy(12,7)
SetTeamAsEnemy(13,7)
SetTeamName(7, "ewk")
AddUnitClass(7, "ewk_inf_basic", 4)
SetUnitCount(7, 6)
SetReinforcementCount(7, -1)
--Gammoreans
SetTeamAsEnemy(ATT,8)
SetTeamAsEnemy(DEF,8)
SetTeamAsEnemy(3,8)
SetTeamAsEnemy(4,8)
SetTeamAsEnemy(6,8)
SetTeamAsEnemy(5,8)
SetTeamAsEnemy(7,8)
SetTeamAsEnemy(9,8)
SetTeamAsEnemy(10,8)
SetTeamAsEnemy(11,8)
SetTeamAsEnemy(12,8)
SetTeamAsEnemy(13,8)
SetTeamName(8, "gam")
AddUnitClass(8, "gam_inf_gamorreanguard", 4)
SetUnitCount(8, 6)
SetReinforcementCount(8, -1)
--Naboo Guard
SetTeamAsEnemy(ATT,9)
SetTeamAsEnemy(DEF,9)
SetTeamAsEnemy(3,9)
SetTeamAsEnemy(4,9)
SetTeamAsEnemy(6,9)
SetTeamAsEnemy(5,9)
SetTeamAsEnemy(7,9)
SetTeamAsEnemy(8,9)
SetTeamAsEnemy(10,9)
SetTeamAsEnemy(11,9)
SetTeamAsEnemy(12,9)
SetTeamAsEnemy(13,9)
SetTeamName(9, "gar")
AddUnitClass(9, "gar_inf_vanguard", 4)
SetUnitCount(9, 6)
SetReinforcementCount(9, -1)
--Gungans
SetTeamAsEnemy(ATT,10)
SetTeamAsEnemy(DEF,10)
SetTeamAsEnemy(3,10)
SetTeamAsEnemy(4,10)
SetTeamAsEnemy(6,10)
SetTeamAsEnemy(5,10)
SetTeamAsEnemy(7,10)
SetTeamAsEnemy(8,10)
SetTeamAsEnemy(9,10)
SetTeamAsEnemy(11,10)
SetTeamAsEnemy(12,10)
SetTeamAsEnemy(13,10)
SetTeamName(10, "gun")
AddUnitClass(10, "gun_inf_soldier", 4)
SetUnitCount(10, 6)
SetReinforcementCount(10, -1)
--Wampa
SetTeamAsEnemy(ATT,11)
SetTeamAsEnemy(DEF,11)
SetTeamAsEnemy(3,11)
SetTeamAsEnemy(4,11)
SetTeamAsEnemy(6,11)
SetTeamAsEnemy(5,11)
SetTeamAsEnemy(7,11)
SetTeamAsEnemy(8,11)
SetTeamAsEnemy(9,11)
SetTeamAsEnemy(10,11)
SetTeamAsEnemy(12,11)
SetTeamAsEnemy(13,11)
SetTeamName(11, "snw")
AddUnitClass(11, "snw_inf_wampa", 4)
SetUnitCount(11, 6)
SetReinforcementCount(11, -1)
--Imperials
SetTeamAsEnemy(ATT,12)
SetTeamAsEnemy(DEF,12)
SetTeamAsEnemy(3,12)
SetTeamAsEnemy(4,12)
SetTeamAsEnemy(6,12)
SetTeamAsEnemy(5,12)
SetTeamAsEnemy(7,12)
SetTeamAsEnemy(8,12)
SetTeamAsEnemy(9,12)
SetTeamAsEnemy(10,12)
SetTeamAsEnemy(11,12)
SetTeamAsEnemy(13,12)
SetTeamName(12, "imp")
AddUnitClass(12, "imp_inf_rifleman", 4)
SetUnitCount(12, 6)
SetReinforcementCount(12, -1)
--Jedi
SetTeamAsEnemy(ATT,13)
SetTeamAsEnemy(DEF,13)
SetTeamAsEnemy(3,13)
SetTeamAsEnemy(4,13)
SetTeamAsEnemy(6,13)
SetTeamAsEnemy(5,13)
SetTeamAsEnemy(7,13)
SetTeamAsEnemy(8,13)
SetTeamAsEnemy(9,13)
SetTeamAsEnemy(10,13)
SetTeamAsEnemy(11,13)
SetTeamAsEnemy(12,13)
SetTeamName(13, "jed")
AddUnitClass(13, "jed_knight_01", 4)
SetUnitCount(13, 6)
SetReinforcementCount(13, -1)
[/spoiler]