SWBFGamers

Modding for the Original SWBF1 and SWBF2 => Released Maps and Mods => Topic started by: Led on May 26, 2012, 09:49:20 AM

Title: GGCTUK main_play_mod_6.rar
Post by: Led on May 26, 2012, 09:49:20 AM
GGCTUK main_play_mod_6.rar

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=584 (http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=584)
Title: Re: GGCTUK main_play_mod_6.rar
Post by: Kit Fisto on May 26, 2012, 04:22:44 PM
You should also put his hero assult and hunt mods on this site too so they don't get lost in the oblivion!  :)
Hero assult: http://www.gamefront.com/files/13445352/Main_Play_Mod___Hero_Assault_Maps__1_0_
Hunt: http://www.gamefront.com/files/13365481/additional_mods_hunts.rar
Title: Re: GGCTUK main_play_mod_6.rar
Post by: Led on May 26, 2012, 05:43:22 PM
done!
Title: Re: GGCTUK main_play_mod_6.rar
Post by: tirpider on May 26, 2012, 06:07:27 PM
Thanks for these.
GameFront kills my browser instantly.
Title: Re: GGCTUK main_play_mod_6.rar
Post by: Led on May 26, 2012, 07:09:16 PM
I'm trying to find every file that has been released on this site and make sure it is actually hosted here.  Seems to be a challenge :)
Title: Re: GGCTUK main_play_mod_6.rar
Post by: tirpider on May 26, 2012, 07:33:38 PM
eek
That is a challenge.

I remember downloading a ton of files when I first started(several months ago)
I might have some files from filefront before they died.
None of the years-old stuff though.
Title: Re: GGCTUK main_play_mod_6.rar
Post by: Led on May 26, 2012, 07:50:40 PM
I've been able to find a few goodies.  stay tuned for a spamming of (re) releases :)
Title: Re: GGCTUK main_play_mod_6.rar
Post by: Phobos on May 26, 2012, 08:43:51 PM
i have a gigantic archive of files from 2009-2010 i downloaded alot from gamefront but many of the ZIP files there seem to get corrupted easily. let me know if you are looking for something in particular (especially assets/tutorials) theres a small chance i might have it archived


theres a ton of models that seem to crash game they are bugged perhaps tirpider could fix them? in particular some office meshes i intended to use in zombie hotel
Title: Re: GGCTUK main_play_mod_6.rar
Post by: Kit Fisto on June 15, 2012, 11:29:09 AM
I was reading info on this mod on gametoast and it looks like you could have ATRTs on Utapau!  :o But it doesn't come with the mod? To see what I'm talking about look at the second post and look at the pics. http://www.gametoast.com/forums/viewtopic.php?f=1&t=17098&start=160
Title: Re: GGCTUK main_play_mod_6.rar
Post by: Unit 33 on June 15, 2012, 11:35:58 AM
Ahaha! My old Banned account is on that thread.

I thought the ATRTs were in there? I remember using them, ggctuk had done a brilliant job of getting them to work.
I'll reinstall the mod an check it out.
Title: Re: GGCTUK main_play_mod_6.rar
Post by: Kit Fisto on June 15, 2012, 11:38:03 AM
Cool Thanks! I saw your old account too. How did you get banned? ::)
Title: Re: GGCTUK main_play_mod_6.rar
Post by: Unit 33 on June 15, 2012, 11:44:38 AM
Quote from: kitfisto15678 on June 15, 2012, 11:38:03 AM
Cool Thanks! I saw your old account too. How did you get banned? ::)
I was younger and more naughty.
Title: Re: GGCTUK main_play_mod_6.rar
Post by: Kit Fisto on June 15, 2012, 11:46:53 AM
Lol! I'm also downloading it to see if it had a new utapau mission/core.lvl and I'm pretty sure that the coruscant city and streets mission/core.lvls crashed my game but I'll check that too...

EDIT: btw how is the munging going? any problems?

There are no new scripts for utapau. How about you unit?
Title: Re: GGCTUK main_play_mod_6.rar
Post by: Unit 33 on June 15, 2012, 12:16:57 PM
I'm munging your stuff tomorrow.
I will check the Main Play Mod later, there's and England Football game on now which is the centre of my attention.
Title: Re: GGCTUK main_play_mod_6.rar
Post by: Kit Fisto on June 15, 2012, 12:18:48 PM
Ok I look forward to my skins!  :cheer: I won't bother you any more so have fun watching your England Football ( soccer  :P )
Title: Re: GGCTUK main_play_mod_6.rar
Post by: SleepKiller on June 15, 2012, 02:41:54 PM
Quote from: kitfisto15678 on June 15, 2012, 11:29:09 AM
I was reading info on this mod on gametoast and it looks like you could have ATRTs on Utapau!  :o But it doesn't come with the mod? To see what I'm talking about look at the second post and look at the pics. http://www.gametoast.com/forums/viewtopic.php?f=1&t=17098&start=160
It wasn't by choice that I didn't put these on Utapau, it was that they we're flat out to memory intensive on my port massive frame fluctuations that eventually led the game to just stop checking them for collision. My port is incompatible with them.
Title: Re: GGCTUK main_play_mod_6.rar
Post by: Kit Fisto on June 15, 2012, 03:43:38 PM
It doesn't really matter anyway because there were no new scripts in the mod. :shrug:
Title: Re: GGCTUK main_play_mod_6.rar
Post by: SleepKiller on June 15, 2012, 03:48:17 PM
You need to get MPM5 it contained the ports. When I tried to pilot the AT-RT (This was years ago when I was a no-name drifter.) it crashed on me. Go figure.
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