Dude thank you for giving the Clone Trooper back the DC-15A!
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#1
SWBF1 Modding / Re: New Mod WIP! BF1.5 v2.0 "Empire Ascending"
March 27, 2012, 10:32:56 PMDude thank you for giving the Clone Trooper back the DC-15A!
#2
SWBF1 Modding / Re: New Mod WIP! BF1.5 v2.0 "Empire Ascending"
March 24, 2012, 10:59:48 AM
Alright then.
Also you do know the Republic and Empire is 501st for every map right?
Also you do know the Republic and Empire is 501st for every map right?
#3
SWBF1 Modding / Re: New Mod WIP! BF1.5 v2.0 "Empire Ascending"
March 23, 2012, 10:36:22 PM
How do I use that "change legion" thing.
I tried using it and nothing happens...
Also just a suggestion, could the standard Clone carry the DC-15A?
That was the standard issue weapon.
I tried using it and nothing happens...
Also just a suggestion, could the standard Clone carry the DC-15A?
That was the standard issue weapon.
#4
Requests / Request: D-Day map (please)
December 04, 2011, 11:09:40 PM
I was hopping someone could make a D-Day based map, with Republic LAAT/I's landed on the water and the clones start there and fight through the beach. And then for the CIS, they get some bunkers and trenches behind the bunkers. I was also hopping that the bunkers would get some kind of E-Web gun too, so it's like the MG-42.
#5
Released Maps and Mods / Re: Jedi_vs_Clones_TA_Beta1.rar
December 04, 2011, 11:00:22 PM
Is this a map?
#6
Requests / Re: Palpatine's office
December 04, 2011, 10:56:02 PM
I think it was just for BF2. I've never seen that map for BF1.
#8
SWBF1 Modding / Re: Star Wars: Battlefront Expansion
December 04, 2011, 10:52:25 PM
How does the clone assassin work?
#9
SWBF1 Modding / Re: New Mod WIP! BF1.5 v2.0 "Empire Ascending"
December 04, 2011, 10:50:38 PM
I was looking at the screen shots, and I saw that the LAAT/I wing turrets were firing rockets.
Does this mean they no longer fire a beam?
Does this mean they no longer fire a beam?
#10
SWBF1 Modding / Re: New Mod WIP! BF1.5 v2.0 "Empire Ascending"
November 19, 2011, 11:53:43 AM
I love it, don't be sorry!
Just a quick question though. All the armies are on there own right?
Like there's no Empire/Repiblic army anymore right?
Just a quick question though. All the armies are on there own right?
Like there's no Empire/Repiblic army anymore right?
#11
SWBF1 Modding / Re: New Mod WIP! BF1.5 v2.0 "Empire Ascending"
October 31, 2011, 08:39:25 PM
Is the mod dead? There hasen't been a update in a while.
#12
SWBF1 Modding / Re: New Mod WIP! BF1.5 v2.0 "Empire Ascending"
September 27, 2011, 10:27:28 AM
Will you be adding Cody to the mod again?
#13
Released Maps and Mods / Re: Battlefront 1.5 Era Mod by jdee/barc
August 16, 2011, 03:54:21 PM
Hey quick question. Will you be fixing how op the Rebels are?
#14
Released Maps and Mods / Re: Battlefront 1.5 Era Mod by jdee/barc
June 30, 2011, 10:02:09 PM
Ok sad to hear. You said that the patch comes tonight right? I saw that other post about being gone.
#15
Released Maps and Mods / Re: Battlefront 1.5 Era Mod by jdee/barc
June 30, 2011, 06:49:13 PMQuote from: jdee-barc on June 30, 2011, 02:52:08 PM
Problem Fixed (i think)
I'll have a patch for this up by tonight, along with other bug fixes (ie. weapon sounds, royal guard's size, the firepower of the droideka (i'll make it recover slower, and weaken the shield a little bit
How come you say you think?