PS2 servers--for Pyrojockey

Started by Led, May 08, 2013, 04:09:16 PM

Previous topic - Next topic
May 08, 2013, 04:09:16 PM Last Edit: May 08, 2013, 05:43:59 PM by Buckler
I can see your server (PS2 ?) server in the game list--I can not join though, which makes sense if it is a PS2 game.
I do not see my server though.


Did you patch your exe with our patcher?  Or did you change the hosts file only?





Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

May 08, 2013, 04:22:09 PM #1 Last Edit: May 08, 2013, 04:44:50 PM by PyroJockey
Sorry, these are PC servers I set up to test the automatic port assignment. I have several SWBFII servers running on the same machine are already using 3658 and 3661. Not sure why you couldn't join.

Edit: I put up 2 PS2 server in their place. I'm tracking them on GameTracker



There are times you strive for greatness, to reach lofty goals and accomplish
noble deeds. Then there's the rest of the times you just want to blow s--- up.



Blowing s--- up since 1978

Quote from: PyroJockey on May 08, 2013, 04:22:09 PM
Sorry, these are PC servers I set up to test the automatic port assignment. I have several SWBFII servers running on the same machine are already using 3658 and 3661. Not sure why you couldn't join.

ah, nice.

I put up the new PS2 server--can you see it yet ?
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

Quote from: Buckler on May 08, 2013, 04:09:16 PM

Did you patch your exe with our patcher?  Or did you change the hosts file only?

I patched the exe file with the patcher. Was I supposed to edit the hosts file as well?
There are times you strive for greatness, to reach lofty goals and accomplish
noble deeds. Then there's the rest of the times you just want to blow s--- up.



Blowing s--- up since 1978

Quote from: PyroJockey on May 09, 2013, 05:58:39 AM
I patched the exe file with the patcher. Was I supposed to edit the hosts file as well?

I think the patcher is for just the PC versions of the game.  If you are hosting PS2, then I think you should only use the hosts file only.
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

Quote from: Buckler on May 09, 2013, 07:05:37 AM
I think the patcher is for just the PC versions of the game.  If you are hosting PS2, then I think you should only use the hosts file only.

Understood, I patched the exe file for the PC dedicated server and the PC client. I did not attempt to patch the PS2 dedicated server, I only edited the hosts file.

I currently have 4 servers running, 2 for the PC version and 2 for the PS2 version. I've had 2 other PS2 users and myself attempt to join using the OpenSpy DNS but the servers did not show.

Regarding your failed attempt to connect to my PC servers, I can join BUT I need to make 2 attempts. The fist attempt always times out. I cancel the first attempt before it times out and retry. I assumed this was a known OpenSpy issue.
There are times you strive for greatness, to reach lofty goals and accomplish
noble deeds. Then there's the rest of the times you just want to blow s--- up.



Blowing s--- up since 1978

Quote from: PyroJockey on May 09, 2013, 07:29:57 AM

Regarding your failed attempt to connect to my PC servers, I can join BUT I need to make 2 attempts. The fist attempt always times out. I cancel the first attempt before it times out and retry. I assumed this was a known OpenSpy issue.

Ah, yes.  But even that did not work for me when trying to enter your servers.  Are you behind a router?  If so, did you set up port forwarding for the PC servers?
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

Quote from: PyroJockey on May 09, 2013, 07:29:57 AM
I can join BUT I need to make 2 attempts. The fist attempt always times out. I cancel the first attempt before it times out and retry. I assumed this was a known OpenSpy issue.
I don't know about anyone else, but I only have to wait a minimum of 3 and a maximum of 5 seconds for the first attempt. (Same for the progress loading)

Quote from: Buckler on May 09, 2013, 08:21:38 AM
Ah, yes.  But even that did not work for me when trying to enter your servers.  Are you behind a router?  If so, did you set up port forwarding for the PC servers?

I am behind a router. SWBF uses some of the same ports as SWBFII
I have forwarded the following ports to support 6 servers:

TCP 3658 - server 1
UDP 3658 - server 1
TCP 3659 - server 2
UDP 3659 - server 2
TCP 3660 - server 3
UDP 3660 - server 3
TCP 3661 - server 4
UDP 3661 - server 4
TCP 3662 - server 5
UDP 3662 - server 5
TCP 3663 - server 6
UDP 3663 - server 6
TCP 27900 - GameSpy master server
UDP 27900 - GameSpy master server
TCP 29920 - GameSpy stats
TCP 3558 - SWBFII remote server manager
There are times you strive for greatness, to reach lofty goals and accomplish
noble deeds. Then there's the rest of the times you just want to blow s--- up.



Blowing s--- up since 1978

My notes indicate that 6500 should also be forwarded to the server.
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

Quote from: Buckler on May 09, 2013, 10:27:52 AM
My notes indicate that 6500 should also be forwarded to the server.

You are correct, and they are (I missed listing them in my previous post).

TCP 6500
UDP 6500
There are times you strive for greatness, to reach lofty goals and accomplish
noble deeds. Then there's the rest of the times you just want to blow s--- up.



Blowing s--- up since 1978