OverrideTexture compatible BF2 AT-AT Pilot

Started by tirpider, November 03, 2012, 10:26:31 PM

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OverrideTexture compatible BF2 AT-AT Pilot

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=809



tirpider - editing
Pandemic - source materials

A kitbash of the following:
SWBF2 imp_inf_atatpilot.msh (Pandemic)
and the various tga's, .options, and lowres models that they came with.

Changes:
- Rebuilt triangle and polygon lists for compatibility with my process.
- Made OverrideTexture compatible
   - renamed MODLs.

Possible future edits:
- ? Seperate helmet and chest controls for further kitbashing or as an override_texture2

To make use of the override texture, the following line needs to be in the unit's odf
(replace texturename with the name of your texture)
OverrideTexture  = "texturename"  // body and helmet

I left the filename the same as the original as it is meant to be used as a replacement.
It still requires the same tga as the original
imp_inf_atatpilot.tga

Notes:
- everything in this one is in 2 segms for the High res and 1 segm for the Low res. If anything needs to be removed from this model, it will be harder than most.

-tirpider (tirpider@yahoo.com)
visit http://www.swbfgamers.com/