SWBFGamers

Modding for the Original SWBF1 and SWBF2 => Released Assets => Topic started by: RepComm on June 07, 2013, 02:35:41 PM

Title: com_weap_inf_detpack for SWBFI
Post by: RepComm on June 07, 2013, 02:35:41 PM
I've never seen this in any mods (I have seen the detpack in the form of a wookiee bomb, where you press R to detonate), and I just don't really want to go digging for more assets.
I renamed the tgas (consturtion_create.tga and gonk.tga) to detpack_tga1.tga and detpack_tga2.tga so they don't get lost in your side builders :P
[spoiler](https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fmemberfiles.freewebs.com%2F47%2F32%2F59493247%2Fphotos%2Fundefined%2Ftemp-2.jpg&hash=2e2dc56ee759a750079215c5066df7ec3bdaa6e0) Never mind the weird texture in, it's just a viewer glitch[/spoiler]

I hope to use this fella soon in a future mod, but BFbuilder is relentless to stop me map making permanantly..

edit- Added attachment :slap:
Title: Re: com_weap_inf_detpack for SWBFI
Post by: Ltin on June 07, 2013, 05:05:41 PM
Just make a side mod
Title: Re: com_weap_inf_detpack for SWBFI
Post by: RepComm on June 07, 2013, 05:13:56 PM
Quote from: Ltin on June 07, 2013, 05:05:41 PM
Just make a side mod
Thats what I'm working on ATM, but I'd like to get a map done as well.
edit- I also tested this on the mod ingame, and it works great with SK's ODF files.

Many thanks to those ODFs SK!
Title: Re: com_weap_inf_detpack for SWBFI
Post by: Snake on June 07, 2013, 06:17:22 PM
Awesome, thanks!
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