Sereja's dh-17 gun
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=739 (http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=739)
This is my dh-17 gun. (rebels/imperials gun)
[spoiler](https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fwww.freeimagehosting.net%2Fnewuploads%2Fetvia.jpg&hash=404b239f15d6e198efff210092545b1ad48b564f)[/spoiler]
and the remaded for SWBF2, my westar-34 gun. (Jango Fett gun)
[spoiler](https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fwww.freeimagehosting.net%2Fnewuploads%2F6zmwp.jpg&hash=0c3256598b41e556a29e7804aa9905200a4c5738)[/spoiler]
You can use it as you wish, but if you release it in your mod, you should credit me!
Credits: me, Sereja.
Could you post a picture, please? :)
I spent another few days, for creating this dh-17 model, and I guess, there is no unmaded guns left.
As you may see, from those SWBF2 funny pic, I found the way, how to check up models for SWBF2, without creating custom sides: I just set it as static prop. So, my westar-34 realy look's cool with enviromap. 8) Still, my sad discovery is next: models in SWBF1 and SWBF2, uses different specularity HEX editor code, and it may works only for one of those games:
04 00 00 00 00 04
for SWBF1, and
04 00 00 00 00 06
for SWBF2.
So, for each game, you have to use different model. :(
Amazing! I will certainly use this one for future projects.
Quote from: Sereja on September 23, 2012, 12:34:15 PM
I spent another few days, for creating this dh-17 model, and I guess, there is no unmaded guns left.
No way! The greatest gun of them all is yet to be made!
RT97c
[spoiler](https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fwww.whitearmor.net%2Fmediawiki%2Fimages%2F9%2F90%2FGeneric-rt97.jpeg&hash=6b2019177898302f0949be9c8b113059d61b33f1)[/spoiler]
Very cool Sereja! Those guns are so detailed!! :cheer:
Quote from: Regent on September 23, 2012, 01:18:24 PM
Amazing! I will certainly use this one for future projects.
No way! The greatest gun of them all is yet to be made!
RT97c
[spoiler](https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fwww.whitearmor.net%2Fmediawiki%2Fimages%2F9%2F90%2FGeneric-rt97.jpeg&hash=6b2019177898302f0949be9c8b113059d61b33f1)[/spoiler]
Thank's! :)
I mean, no unmaded guns left for my map project. Of course, there is unlimited gun count, from the different movies and reality, and gun making cud be a nice traning for 3D modeling skill, to anyone.
By the way, nice gun... Funny, but the scope look's, just like from my dh-17...
Quote from: Kit Fisto on September 23, 2012, 03:49:31 PM
Very cool Sereja! Those guns are so detailed!! :cheer:
Yes, and this cud be a problem, for some big, and overload by everything maps: those "details" may takes some memory, and bring you, one step closer to crash...
-Edit
Well, I think, I may try, to bring this gun to life... Still, it has strange constraction: one of those scopes, stearing right in to magazine clips direction... Can't imagine, how it may be usefull...
Hey Hi, Did this model come with an option file? Because I tried inserting using it in my mod to replace a different dh17, and this happened
(https://dl.dropbox.com/u/33403316/frabz-Suddenly-A-gun-686044.jpg) [spoiler](https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fweknowmemes.com%2Fwp-content%2Fuploads%2F2012%2F08%2Fsuddenly-a-muffin.jpg&hash=68e4ac1cd81ab2355f3be704fb64d75aecf404ac)[/spoiler]
lol, try scale 0.1 or something
lol to the picture captions! :rofl:
Sometimes you just need a little less gun.
Oh, I hope, he will be ok...
Such things surely may happens, if you try use my guns, without msh.option files. I almost sure, I add it this time, but for any case:
-scale 0.19 -nocollision -hiresshadow -bump gun_westar17
the gun works just fine but... Uhh why is it...