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Topics - Darth_Sion

#1
SWBF2 Modding / Big problem with my map . (SOLVED)
July 05, 2018, 10:05:27 AM
Hello,
I make a map, with many objects like pillars, walls, etc. but still the same, and I do not know why but after adding a few more objects on my map, the loading screen freezes, it blocks at the last "circle". so I go back to zeroeditor to delete some of the objects I recently added, munge and it works again,
Is there a limit of objects?

I try to launch with very low graphics , but nothing changes,.... since yesterday, I've done the same part of my map a few times :rant:

-Also I use the option "build accurate objects collision" and sometimes not, can it be the problem?
If you can help me thanks,...  :(
#2
Hello there ,
I want to have 4 different TGAs for a unit class, I know how I can do it on bf1:
http://www.swbfgamers.com/index.php?topic=4449.msg43379#msg43379
but in the ODFs of bf2 there is not; CAMERASECTION line
and i just want to do that on bf2.
#3
Hello all
I want to have the same object multiple time but with differents TGA , I have all the TGA that I want and a tool to work on it ,but when I edit the ODF's copy with the MSH's copy(edit with the new tga), it don't work, I have to remove the read only option  * ,edit and then retick the read only option, but when I browse it in the zeroeditor ,It craches  :confused:
Any suggestions?

Edit: I also find that it isn't appears with the swbf viewer.

Edit2: * when I try to edit the msh file it says : cannot open file "(msh file location in the world folder)"for write access.

Please I'm stuck, I need help, it's an important object for my map and  that is now a cuple of day that I don't find the solution,....  :(
#4


Hello,
I want to use the big statue and the tomb of the rhen var map but I don't know where I can find them.
A lot of mappers use these, and there are not in the rhen var assets than we can download on this site.
#5
Hi all,
I use hex editor and I want to change the scale of an ODF to 0.65, I know than I have to edit the msh option but I don't know where I have to put the line.
I want to do that to the lambda shuttle of sereja , I know it's originaly a vehicle for bf1 and I work on bf2 but I only want it as an object, (and in zero editor it's appears).
-thanks for any answer.
#6
Hi,
I want to have more bots on my map i edit the lua files but the number don't change,
set reinforcements and set the classes works but the number of bots don't work :

imp = {
         team = IMP,
         units = 92,
         reinforcements = 680,
         soldier   = { "imp_inf_rifleman",30, 40},
         assault   = { "imp_inf_rocketeer",10,10},
         engineer = { "imp_inf_engineer",25,25},
         sniper   = { "imp_inf_sniper",10,10},
         officer   = { "imp_inf_officer",2,2},
         special   = { "imp_inf_dark_trooper",3,5},
      },
   }
   
    AddUnitClass(IMP, "imp_inf_marine",10,10)


-It's the nearly settings I want (+/-) (more or less, I don't care but more than 32,yes)
-On BF2
-if there is somethings else to edit
-Thanks if you can help me or redirect me to a link I perhaps missed,...