SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: 21 | Reacter on September 14, 2011, 01:17:00 PM

Title: Editing Weapons
Post by: 21 | Reacter on September 14, 2011, 01:17:00 PM
hey all, my new project: Weapon Mod ;)
My problem...
HOW?    XD
i searched a long time  in web... i found some tutorials... but in no one stands how i can open and edit the msh/odf......
Can anyone help me ?
Title: Re: Editing Weapons
Post by: SleepKiller on September 14, 2011, 04:11:43 PM
Read the documentation that comes with the mod tools it explains ODF editing.
Title: Re: Editing Weapons
Post by: Xfire Keenmike aka cull on September 14, 2011, 04:50:18 PM
There is lots. One must read and learn before you post topics on how to mod. I would start reading lots of topics from this forums and gametoast. Do you just want to do weapons mod only or more?
Title: Re: Editing Weapons
Post by: Led on September 14, 2011, 05:33:14 PM
first, start with this tutorial:
http://www.swbfgamers.com/index.php?topic=8.0



then read this one on ODF's:
http://www.swbfgamers.com/index.php?topic=978.0


You will find people to be more enthusiastic to help if you first try to learn what other have already explained.

There are many other tutorials in the tutorial forum too.





Title: Re: Editing Weapons
Post by: 21 | Reacter on September 15, 2011, 06:00:53 AM
Im very thanks full to all ;)
And next time i searched very neat^^
Title: Re: Editing Weapons
Post by: 21 | Reacter on September 16, 2011, 08:49:24 AM
well, my first weapon mod is finished.
i want to make an unlimeted Jet
.... xD  theres my problem ;)
Title: Re: Editing Weapons
Post by: Led on September 16, 2011, 10:48:37 AM
ODF edit, no problem
Title: Re: Editing Weapons
Post by: 21 | Reacter on September 16, 2011, 11:15:40 AM
Jet pack is a odf? Oo   oops  :slap:
And what is the name of it?
Title: Re: Editing Weapons
Post by: Led on September 16, 2011, 01:21:27 PM


rep_inf_jet_trooper.odf

one of the setting below should help



JetJump       = "5.0"   //7   //The initial jump-push given when enabling the jet
JetPush       = "8.0"   //The constant push given while the jet is enabled (20 is gravity)
JetEffect      = "jetpack"
JetType         = "hover"
JetFuelRechargeRate      = "0.1" //Additional fuel per second (fuel is 0 to 1)
JetFuelCost         = "0.2" //Cost per second when hovering (only used for jet-hovers)(fuel is 0 to 1)
JetFuelInitialCost      = "0.25" //initial cost when jet jumping(fuel is 0 to 1)
JetFuelMinBorder      = "0.24" //minimum fuel to perform a jet jump(fuel is 0 to 1)
Title: Re: Editing Weapons
Post by: SleepKiller on September 16, 2011, 04:49:07 PM
Okay, I'm not trying to offend you but. Read the documentation it is the first you should do when you start to mod. It explains .odf .msh .lua and more. by default if you installed your modtools correctly it can be found here C:\LucasArts\BFBuilder\Documentation . Read every single bit of it, that way if your still confused we can explain stuff a bit better.
Title: Re: Editing Weapons
Post by: 21 | Reacter on September 17, 2011, 02:22:22 AM
Thank u guys, i read all readmeĀ“s  i found^^
but my english :S   it sucks....
Im sorry, but Thx for the explainsions
Title: Re: Editing Weapons
Post by: SleepKiller on September 17, 2011, 03:27:36 AM
If your having trouble reading them in english try out this tool. http://translate.google.co.nz/?hl=en&tab=wT (http://translate.google.co.nz/?hl=en&tab=wT) Just copy and paste the text into it and pick the lanuauge you want it to go into.
Title: Re: Editing Weapons
Post by: 21 | Reacter on September 17, 2011, 03:56:24 AM
ah well^^   google translator ;)
thx sleep killer
Title: Re: Editing Weapons
Post by: 21 | Reacter on September 17, 2011, 10:32:57 AM
My "Super-Soldier" Prototype
http://www.youtube.com/watch?v=t0H-1AaFYpk&feature=channel_video_title
Thx to all :-)
Title: Re: Editing Weapons
Post by: Led on September 17, 2011, 11:04:48 AM
very nice!   good job, it looks like you have things figured out

:cheers:
Title: Re: Editing Weapons
Post by: 21 | Reacter on September 17, 2011, 12:20:34 PM
;)
Thanks Led =)
I have seen a video on youtube, there was a clone, who had the Shild of the Destroyer-Droid.
I try it very often, but the games always crash.
maybe i can write:
MaxHealth          = 900.0  <----- Life

Acceleraton       = 70.0  <------- Idk ^^
MaxSpeed       = 9.0     <------The speed :P
MaxStrafeSpeed       = 4.5
MaxTurnSpeed       = 4.0

WeaponName1       = "rep_weap_inf_sniperrifle"  <----Wepaon number one
WeaponAmmo1       = 7
WeaponName2       = "rep_weap_inf_pistol"    <------  and the pistol <-> Shild
.............
...........
.........

example:
ReadDataFile("SIDE\\cis.lvl",   <----------------------- ????
WeaponName1       = "rep_weap_inf_sniperrifle"  <----Wepaon number one
WeaponAmmo1       = 7
WeaponName2       = "cis_weap_walk_droideka_shield"   <--------?????

I searched, but i dont found the right tutorial
Title: Re: Editing Weapons
Post by: Bamdur on September 17, 2011, 12:29:37 PM
If you wanted the droideka shield, your on the right track

ReadDataFile("SIDE\\cis.lvl",   

that would be correct for using the shield.

you would also need to load rep.lvl

WeaponName1       = "rep_weap_inf_sniperrifle" 
WeaponAmmo1       = 7
WeaponName2       = "cis_weap_walk_droideka_shield"   
WeaponAmmo2      =  0
thats it actually, it shouldnt crash if you have the name right
Title: Re: Editing Weapons
Post by: 21 | Reacter on September 17, 2011, 12:32:27 PM
ReadDataFile("SIDE\\cis.lvl",   
WeaponName1       = "rep_weap_inf_sniperrifle" 
WeaponAmmo1       = 7
WeaponName2       = "cis_weap_walk_droideka_shield"   
WeaponAmmo2      =  0)
Correct?
Thx Bamdur

Now its so:
WeaponName1       = "rep_weap_lightsaber"
WeaponAmmo1       = 75
WeaponName2       = "rep_weap_inf_torpedo_launcher"
WeaponAmmo2       = 999999999
WeaponName3       = "cis_weap_walk_droideka_shield"
WeaponAmmo3       = 0
WeaponChannel3      = 1
Title: Re: Editing Weapons
Post by: Led on September 17, 2011, 01:36:51 PM
Deka sheild is certainly possible--I gave one to an ewok!
Title: Re: Editing Weapons
Post by: Syyy on September 17, 2011, 02:54:17 PM
Something made by a friend :

(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fvideo.xfire.com%2F398add-4.jpg&hash=966cf89516379cf9ba8365fafd3b7cd330f18112) (http://fr.xfire.com/video/398add/)
Title: Re: Editing Weapons
Post by: 21 | Reacter on September 18, 2011, 07:05:12 AM
Nice video,
i have it now, too
but my problem.
i cant see the shield...  its there, i have unlimeted life with it... but i cant see it... have a new "Super-Weapon"
here is the Vidlink:
http://www.youtube.com/watch?v=QieL6ye3Erc
have a look at my other videos :P
thx to all, if anyone know a solve for my problem  -invinsible-Shield-   pls post it here ;)
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