SWBFGamers

Modding for the Original SWBF1 and SWBF2 => 3D-Modeling, Animation and Texturing => Topic started by: LPMaster_1996 on December 15, 2020, 10:57:53 PM

Title: Model not correct rig in Game
Post by: LPMaster_1996 on December 15, 2020, 10:57:53 PM
Hi,
I have rig a new Model in XSI SoftImage with this Tutorial.

https://sites.google.com/site/swbf2modtoolsdocumentation/new-unit-setup-in-xsi

When i Move and Rotate the Bones (with model) in XSI its looks fine. But after the msh export the Model looks in the game like a Zombie.
The Legs are deformed and the arms was not set on the rig.

Has anyone an Idea what I make wrong?
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