SWBFGamers

General => General => Topic started by: Droideka on April 03, 2014, 08:34:27 PM

Title: Gamespy shutting down
Post by: Droideka on April 03, 2014, 08:34:27 PM
So, by the end of this month it looks like Gamespy will but shutting down its servers for all of its games. This includes games like older COD's and Battlefield games, as well as the still active Halo:CE servers.

Some Star Wars games are also shutting down, including Jedi Academy, Republic Commando, and Jedi Outcast. What I'm really concerned about though, is the SWBF2 servers. Does anybody know whether those servers will still be active, or is SWBF2 multiplayer on the way out?

If SWBF2 is truly going to be only singleplayer, it looks like I'm going to have to binge before the end comes.

http://www.poweredbygamespy.com/pricing/
Title: Re: Gamespy shutting down
Post by: {TCE}Call-of-Duty on April 03, 2014, 08:41:34 PM
There's still a fallout plan... http://www.swbfgamers.com/index.php?topic=5511.0 or we could be [spoiler](https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Ffc02.deviantart.net%2Ffs71%2Ff%2F2010%2F239%2Fd%2Ff%2Fforever_alone_by_foreveraloneplz.png&hash=6e89a511e66f6bac3c379cca76a82c95d980c09a)[/spoiler]
Title: Re: Gamespy shutting down
Post by: SleepKiller on April 03, 2014, 08:53:06 PM
It was bound to happen sooner or later. Although if this is the end of Gamespy would it kill them to release the software so that the communities can put up and pay for there own masterserver?
Title: Re: Gamespy shutting down
Post by: {TCE}Call-of-Duty on April 03, 2014, 09:15:10 PM
Considering how this has happened before with BF1 and they didn't do it, I don't think they will now SK. Have you told any other site like GT, Droideka?
Title: Re: Gamespy shutting down
Post by: RepComm on April 03, 2014, 09:18:53 PM
Actually COD, I think it would be more practical to go to the trouble of releasing the server software if ALL the games as opposed to releasing them one by one in the big databases that they are every time they stop hosting that particular game..

Here's to hoping they do release them!

It will be quite unfortunate when SWBFII servers go out.. It's still a very active community..
Title: Re: Gamespy shutting down
Post by: SleepKiller on April 03, 2014, 09:56:33 PM
Quote from: {TCE}Call-of-Duty on April 03, 2014, 09:15:10 PM
Considering how this has happened before with BF1 and they didn't do it, I don't think they will now SK. Have you told any other site like GT, Droideka?
Yes but with SWBF1 it was only a few games that had there servers killed. This is all of them. See the difference? If they have a sense of decency they would release the software to the public.

I don't think it's going to happen. But it would be the right thing to do.
Title: Re: Gamespy shutting down
Post by: engelskrieger on April 04, 2014, 12:55:08 AM
thx for information
Title: Re: Gamespy shutting down
Post by: Led on April 04, 2014, 05:11:19 AM
Got a link for the source of this information?

ok, i see it.

Welcome to the tunngle, SWBF2 players :)

GT has a thread, I posted what our experiences have been.  (It is always interesting to see the responses to my posts over there...  ;)  )
http://www.gametoast.com/viewtopic.php?f=25&t=30026





Title: Re: Gamespy shutting down
Post by: Carbon27 on April 04, 2014, 05:36:46 AM
Wow. This sucks.

I can't say I am too upset though, I have fallen away from Star Wars titles like SWBF2 and Republic Commando. I really do miss Chuckin nades and instagibing. I got so darn good at that too! What ever happened to the RC community though? I had played many hours for a couple months straight on one server and got real good, the server went away and so did I. I came back and there was like nobody in the servers. I may have to install RC and play 1 more match.

My main concern is the PSP actually. I know of 5 titles that may still be played online, LBP, LBP Karting, Fifa 2014, Resistance Retribution, and one of the SWBFs on PSP. RR and Fifa must still have online, but how many of those titles are Gamespy? This will really hurt the PSP, especially if the only Title that has stuck with the PSP will not have online.

Is there any way to bring it to Gamespys attention that we would like the software. Heck, all Gamespy users could pitch in and give a little money and we could buy it if they don't give it up.

We should do a RC and SWBFII gameday soon!  :)

Title: Re: Gamespy shutting down
Post by: Gold Man on April 04, 2014, 05:55:18 AM
Quote from: Led on April 04, 2014, 05:11:19 AM
GT has a thread, I posted what our experiences have been.  (It is always interesting to see the responses to my posts over there...  ;)  )
http://www.gametoast.com/viewtopic.php?f=25&t=30026

I see. It seems you brought up the old OpenSpy option, does that still work to this day, or no?
Title: Re: Gamespy shutting down
Post by: [FC]BoMbeR on April 04, 2014, 06:01:16 AM
Quote from: Carbon27 on April 04, 2014, 05:36:46 AM
Wow. This sucks.

I can't say I am too upset though, I have fallen away from Star Wars titles like SWBF2 and Republic Commando. I really do miss Chuckin nades and instagibing. I got so darn good at that too! What ever happened to the RC community though? I had played many hours for a couple months straight on one server and got real good, the server went away and so did I. I came back and there was like nobody in the servers. I may have to install RC and play 1 more match.

My main concern is the PSP actually. I know of 5 titles that may still be played online, LBP, LBP Karting, Fifa 2014, Resistance Retribution, and one of the SWBFs on PSP. RR and Fifa must still have online, but how many of those titles are Gamespy? This will really hurt the PSP, especially if the only Title that has stuck with the PSP will not have online.

Is there any way to bring it to Gamespys attention that we would like the software. Heck, all Gamespy users could pitch in and give a little money and we could buy it if they don't give it up.

We should do a RC and SWBFII gameday soon!  :)

I still play Republic Commando. We have a solid amount of people doing mix scrims everyday, and we will continue to play it as the direct connect IP will still work after the shut down. (which is what we use for scrims) As for Swbf2 since there is no direct connect, it will finally die. But I'm quite happy it is going to die and I will not be playing on the  :censored: tungle stuff, though there is a group of people who are in the making of a new master server for SWBF2. How that will work I have no idea, they are looking for someone to help with it who knows a lot about C++ so if anyone is interested you can add them on Xfire to talk about it.

EyesOnly Xfire: masterqueue

Draigun Xfire: draigun
Title: Re: Gamespy shutting down
Post by: Black Water on April 04, 2014, 06:26:00 AM
Quote from: BoMbeR on April 04, 2014, 06:01:16 AM
I still play Republic Commando. We have a solid amount of people doing mix scrims everyday, and we will continue to play it as the direct connect IP will still work after the shut down. (which is what we use for scrims) As for Swbf2 since there is no direct connect, it will finally die. But I'm quite happy it is going to die and I will not be playing on the  :censored: tungle stuff, though there is a group of people who are in the making of a new master server for SWBF2. How that will work I have no idea, they are looking for someone to help with it who knows a lot about C++ so if anyone is interested you can add them on Xfire to talk about it.

EyesOnly Xfire: masterqueue

Draigun Xfire: draigun
If you wish it to die, it will die. If the community wants it to live, it will live. Just try a little, please, don't suffer the same fate as SWBF is doing right now.
Title: Re: Gamespy shutting down
Post by: Dark_Phantom on April 04, 2014, 07:10:55 AM
Quote from: BoMbeR on April 04, 2014, 06:01:16 AM
I still play Republic Commando. We have a solid amount of people doing mix scrims everyday, and we will continue to play it as the direct connect IP will still work after the shut down. (which is what we use for scrims) As for Swbf2 since there is no direct connect, it will finally die. But I'm quite happy it is going to die and I will not be playing on the  :censored: tungle stuff, though there is a group of people who are in the making of a new master server for SWBF2. How that will work I have no idea, they are looking for someone to help with it who knows a lot about C++ so if anyone is interested you can add them on Xfire to talk about it.

EyesOnly Xfire: masterqueue

Draigun Xfire: draigun

Direct Connect may not work:  In SWBF1, the Direct Connect was patched through to Gamespy, even though it only asked for IP address to connect.  They probably did the same thing on most of their games, so it will not work most likely.
As far as the new master server is concerned, good luck with it.  It's going to take a lot of time and patience and trial and error and lots of knowledge.  Tunngle is a little buggy, but always a viable option.
Title: Re: Gamespy shutting down
Post by: [FC]BoMbeR on April 04, 2014, 07:34:52 AM
Quote from: Dark_Phantom on April 04, 2014, 07:10:55 AM
Direct Connect may not work:  In SWBF1, the Direct Connect was patched through to Gamespy, even though it only asked for IP address to connect.  They probably did the same thing on most of their games, so it will not work most likely.
As far as the new master server is concerned, good luck with it.  It's going to take a lot of time and patience and trial and error and lots of knowledge.  Tunngle is a little buggy, but always a viable option.

Well I am also on the might not work via direct connect IP end, but a lot of the RC players keep saying it will so I'm just agreeing with them, if it doesn't oh well.
Title: Re: Gamespy shutting down
Post by: Dark_Phantom on April 04, 2014, 07:51:23 AM
Well, if it doesn't, there's always the option of using something like with what they are trying to develop with SWBF2 (like Openspy).
Title: Re: Gamespy shutting down
Post by: {TCE}Call-of-Duty on April 04, 2014, 08:01:50 AM
They doin' WWWWWHHHHHHHHHAAAAAAAAAAAAA DP? So when they finish and they did it right, they can play BF2 and RC online?
Title: Re: Gamespy shutting down
Post by: {PLA}gdh92 on April 04, 2014, 08:37:18 AM
It's a shame this is happening but on a positive note, thousands of players will now be looking for a solution so we might get (if we're really lucky) get a replacement for all games.

[spoiler]And at least other games get a warning before the shutdown...[/spoiler]
Title: Re: Gamespy shutting down
Post by: Droideka on April 04, 2014, 10:44:50 AM
If anybody wants to organize a Day of SWBF2, similar to what we did a few years ago with the Day of SWBF, and send out SWBF2 Multiplayer with a bang, I would be happy to join up.

Even though I never really liked SWBF2 multiplayer as much as SWBF1's, I still have a lot of great memories playing Jedi hero assault, playing many of the great mods for the game, and screwing around with clanmates. I even met one of my online friends that I still talk to this day with, because of a mod server I played around on.

It's been good SWBF2. Hopefully there are more multiplayer options with you than there were with SWBF1  :cheers:

Edit: Something just occurred to me. SWBF2's multiplayer runs off of Gamespy, but it is a game supported by steam. Is there any chance of it becoming a steamworks game, or is the Gamespy multiplayer intrinsically connected to the coding of the game?
Title: Re: Gamespy shutting down
Post by: Led on April 04, 2014, 10:51:21 AM
Quote from: Droideka on April 04, 2014, 10:44:50 AM

Edit: Something just occurred to me. SWBF2's multiplayer runs off of Gamespy, but it is a game supported by steam. Is there any chance of it becoming a steamworks game, or is the Gamespy multiplayer intrinsically connected to the coding of the game?

It is hard coded to look for the GS masterserver, but they could transfer the domain name to someone else if they were so inclined.
Title: Re: Gamespy shutting down
Post by: {TCE}Call-of-Duty on April 04, 2014, 10:56:21 AM
Well at least there's hope with Steam, would they allow something like that?
Title: Re: Gamespy shutting down
Post by: Joseph on April 04, 2014, 06:31:49 PM
Quote from: BoMbeR on April 04, 2014, 07:34:52 AM
Well I am also on the might not work via direct connect IP end, but a lot of the RC players keep saying it will so I'm just agreeing with them, if it doesn't oh well.

Don't just agree with them, ask: how do they know?

If DC for RC will not be affected, then absolutely nothing is lost. The public servers have been terrible for years, because instagib. All good games happen on private DCs.

(I warned the RC community that they were next immediately after SWBF shut down, and they ignored it, imagine if SWBF had over a year to prepare for the shutdown).

Title: Re: Gamespy shutting down
Post by: Led on April 04, 2014, 07:36:21 PM
Quote from: Joseph on April 04, 2014, 06:31:49 PM
Don't just agree with them, ask: how do they know?

If DC for RC will not be affected, then absolutely nothing is lost. The public servers have been terrible for years, because instagib. All good games happen on private DCs.

(I warned the RC community that they were next immediately after SWBF shut down, and they ignored it, imagine if SWBF had over a year to prepare for the shutdown).

Also know that DC's died for SWBF too since they connected to the master server.  This might be the case for RC too.
Title: Re: Gamespy shutting down
Post by: [FC]BoMbeR on April 05, 2014, 07:26:03 AM
Quote from: Led on April 04, 2014, 07:36:21 PM
Also know that DC's died for SWBF too since they connected to the master server.  This might be the case for RC too.


I asked some people about direct connect and they're basically going off this post.

http://www.ign.com/articles/2014/04/03/gamespy-multiplayer-shutting-down-hundreds-of-games-at-risk

close to the bottom it says "That said, direct IP connection to servers should work even after Gamespy services are no longer available."

Title: Re: Gamespy shutting down
Post by: Led on April 05, 2014, 07:46:27 AM
Quote from: BoMbeR on April 05, 2014, 07:26:03 AM

I asked some people about direct connect and they're basically going off this post.

http://www.ign.com/articles/2014/04/03/gamespy-multiplayer-shutting-down-hundreds-of-games-at-risk

close to the bottom it says "That said, direct IP connection to servers should work even after Gamespy services are no longer available."

But that is only for a specific publisher.  Since DC's didn't work for SWBF, I would give a 90% chance they won't work for SWBF2.

I always thought DC's would be the answer too, but nope.



Title: Re: Gamespy shutting down
Post by: {TCE}Call-of-Duty on April 05, 2014, 08:12:03 AM
So the testing lineup, ordered from most likely effective to not, is Steam, The makeshift OpenSpy that's a WIP, OpenSpy, and last and also least DC (Correct me if I'm wrong, these just seems to be the circulating ideas on the topic)
Title: Re: Gamespy shutting down
Post by: [FC]BoMbeR on April 05, 2014, 08:29:05 AM
Quote from: Led on April 05, 2014, 07:46:27 AM
But that is only for a specific publisher.  Since DC's didn't work for SWBF, I would give a 90% chance they won't work for SWBF2.

I always thought DC's would be the answer too, but nope.

I wasn't talking about SWBF2, I was talking about RC since it has a DC. SWBF2 doesn't. But I guess we will just have to see.
Title: Re: Gamespy shutting down
Post by: Ultimo on April 05, 2014, 07:24:06 PM
Quote from: SleepKiller on April 03, 2014, 09:56:33 PM
a sense of decency
Sorry but I think decency took the train out of gaming companies, years ago.
Title: Re: Gamespy shutting down
Post by: SleepKiller on April 05, 2014, 09:05:10 PM
Quote from: Whisper on April 05, 2014, 07:24:06 PM
Sorry but I think decency took the train out of gaming companies, years ago.
Read my post properly. I never tried to assert that they had one, I said if. I also went on to say that I didn't think it was going to happen, I only think that it would be the right thing to do.

You are also truly misinformed if you think all companies are without a sense of decency.

Quote from: BoMbeR on April 05, 2014, 08:29:05 AM
I wasn't talking about SWBF2, I was talking about RC since it has a DC. SWBF2 doesn't. But I guess we will just have to see.
I'm thinking there is a pretty good chance they'll cease to work after the shutdown. The problem possibly lies in the CD authentication that SWBF used with GameSpy. Well, would you look at what other LucasArts game from around that time that uses GameSpy's CD authentication it's Star Wars Republic Commando! If it is the lack of a CD authentication server that stopped SWBF from working with DC's then you should start preparing a backup solution.

That is of course only one of the Gamespt services these games used, there are all sorts of things that could have caused DCs to stop working in SWBF and you shouldn't just assume that DCs for SWRC will be safe. Especially off a IGN article.
Title: Re: Gamespy shutting down
Post by: Ultimo on April 06, 2014, 06:18:22 AM
Quote from: SleepKiller on April 05, 2014, 09:05:10 PM
Read my post properly. I never tried to assert that they had one, I said if. I also went on to say that I didn't think it was going to happen, I only think that it would be the right thing to do.

You are also truly misinformed if you think all companies are without a sense of decency.
solution.
I was joking around SK.  :P
I know a great share of these companies still have the decency. I just always seem to get involved in the ones without it. lol
Title: Re: Gamespy shutting down
Post by: Red_Leader on April 08, 2014, 06:42:19 PM
31st of May is the final shut down?

http://www.rockpapershotgun.com/2014/04/08/gamespy-shutdown-list-borderlands-halo-battlefield/
Title: Re: Gamespy shutting down
Post by: Led on April 08, 2014, 06:46:23 PM
Yes. Tunngle, here we come!
Title: Re: Gamespy shutting down
Post by: RepComm on April 08, 2014, 06:52:06 PM
Thats what it looks like to me
Title: Re: Gamespy shutting down
Post by: {TCE}Call-of-Duty on April 08, 2014, 07:22:34 PM
So who's gonna tell everyone on GT "How To Tunngle"
Title: Re: Gamespy shutting down
Post by: SleepKiller on April 08, 2014, 07:30:28 PM
Quote from: {TCE}Call-of-Duty on April 08, 2014, 07:22:34 PM
So who's gonna tell everyone on GT "How To Tunngle"
GT is more of a modding community than an online one. So telling them really isn't going to do much. And I'm sure the SWBFII communities will work something out if they wish to keep playing. I actually hope they don't choose to use Tunngle when there are any other number of VPN solutions (Fun Fact: Windows has a VPN client built into it.) available or better yet a proper master server solution.
Title: Re: Gamespy shutting down
Post by: RepComm on April 08, 2014, 07:33:00 PM
http://www.pcworld.com/article/210562/how_set_up_vpn_in_windows_7.html

Never knew that.. Very interesting..
Title: Re: Gamespy shutting down
Post by: [FC]BoMbeR on April 09, 2014, 06:33:17 AM
So a update on the SWBF2 fix. It seems Eyes is working on a patch to fix bugs and redirect to a new master server.

(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Foi59.tinypic.com%2F3485300.jpg&hash=30d2e0942756ad09a3900b29ef83d756d81857fe)
Title: Re: Gamespy shutting down
Post by: Led on April 09, 2014, 07:18:22 AM
Quote from: BoMbeR on April 09, 2014, 06:33:17 AM
So a update on the SWBF2 fix. It seems Eyes is working on a patch to fix bugs and redirect to a new master server.

(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Foi59.tinypic.com%2F3485300.jpg&hash=30d2e0942756ad09a3900b29ef83d756d81857fe)

Yes, they have been working on that for a long while.  There is great appeal to being the group that provides the option to get the master server working again.

I think "deadmeow" has it right, however.

With the issues that tunngle has, it is nothing to a crappy implementation of master server software.

Title: Re: Gamespy shutting down
Post by: RepComm on April 09, 2014, 12:00:47 PM
Tunngle may be cheaper, but it's still a good fall guy.
I am very interested in their new master server project, but I do not recommend ridding of tunngle (even if they host a swbf1 server with their swbf2 one), just to keep multiple communities still together.

Who says you can't have tunngle and a new master server, right? Sounds like an even better deal to me..
Title: Re: Gamespy shutting down
Post by: Phobos on April 09, 2014, 12:23:09 PM
Quote from: -RepublicCommando- on April 09, 2014, 12:00:47 PM
Tunngle may be cheaper, but it's still a good fall guy.
I am very interested in their new master server project, but I do not recommend ridding of tunngle (even if they host a swbf1 server with their swbf2 one), just to keep multiple communities still together.
Who says you can't have tunngle and a new master server, right? Sounds like an even better deal to me..
A functional bf1 master server patch would work in conjunction with tunngle, you could jump between servers on both if you wanted to without restarting the game. However for 1.3 since LAN mode doesn't work with the dedicated server it would only be playable online with a master server patch not tunngle. That and it needs a no cd patch still. If the server is patched then DC mode should work again too in theory.
Title: Re: Gamespy shutting down
Post by: Ultimo on April 10, 2014, 02:57:15 PM
I know nothing about coding and servers and all that stuff, but would this be at all helpful? A Unity 3D server? I know not much about Unity 3D but it seems like something at least.
http://youtu.be/1KIoGOYOUvk (http://youtu.be/1KIoGOYOUvk)
Title: Re: Gamespy shutting down
Post by: RepComm on April 10, 2014, 03:16:04 PM
That fellow is building a master server in Visual Studio, and formatting it to work with Unity 3d engine online.

So doing what the guy is saying may be a bit helpful, but is not going to lead you to building a new master server for SWBF in end of itself.

The difference is he has the back end of his Unity game (he knows how to format the server according to what he has build in his game), where as we don't really have the source code for SWBF (you could probably decompile it, that may give you a better understanding.. Idk) to just plug in information to a new master server.

Now apparently some other fellows have enough information to host their own code and have it work to an extent ( OpenSpy, GameSpy, and the other folks working on the new server for SWBFII). But over all, it isn't really alike except that they are game servers.

-Edit: However, that can help us with building a server for SWFOC when we get to the multiplayer stage of development..
EhPortal 1.34 © 2024, WebDev