SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: szunyi on January 25, 2012, 10:15:32 AM

Title: [Solved]problem with original bowcaster
Post by: szunyi on January 25, 2012, 10:15:32 AM
Hi!
i just made a side-mod in which the units can throw their weapons if they are out of ammo.
my problem is that: with most of the weapons everything works well, but if i want to throw the original  bowcaster then my game comes up with an error and freeze.
i dont know whats the problem with the bowcaster:(

//if you guys dont know how to solve this, maybe you could give me a link to Codarez's kotor-bowcaster or any bowcaster-like weapon.
//sry for my english :(
Title: Re: [HELP]problem with original bowcaster
Post by: 21 | Reacter on January 25, 2012, 11:12:50 AM
The Units throw there wpns away, if they are out of ammo?
Wow, maybe u can post here how did u do that.

maybe we can help u then....
Title: Re: [HELP]problem with original bowcaster
Post by: Snake on January 25, 2012, 12:57:42 PM
Yes, please post the .odf of a working "thrown weapon" and the .odf of the crashing bowcaster.
Title: Re: [HELP]problem with original bowcaster
Post by: Phobos on January 25, 2012, 09:13:26 PM
Also post SPtest bfront.log results and we can maybe see what the cause is
Title: Re: [Solved]problem with original bowcaster
Post by: szunyi on January 27, 2012, 02:45:29 AM
solved. i just used wrong msh files... >:(
Title: Re: [Solved]problem with original bowcaster
Post by: Led on February 05, 2012, 07:20:28 AM
Please share when you are ready :)

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