I seem to be having an interesting problem, something that I suspect has to do with the fact that the republic side has odfs for default, ep2, and ep3 troopers.
Anyway, I am modding the stock republic side (those are the ep3 clones). What I don't understand is that when I tweak the odf (for either the default or ep3) and try to change the weapon loadout, I see no change in the game. I saved the odf, munged, added the dc: into the lua script.
For example, I gave the rifleman the sniper rifle. He spawns in with the award rifle, so I simply removed the award rifle option from the odf. Oddly, he still has the award rifle. Apparently there is a line of code that I can't find that functions to override every other weapon and replace it with its award counterpart.
Anybody have thoughts on this? I realize my explanation is pretty convoluted; I'll be happy to clarify anything.
Thank you!
Anyway, I am modding the stock republic side (those are the ep3 clones). What I don't understand is that when I tweak the odf (for either the default or ep3) and try to change the weapon loadout, I see no change in the game. I saved the odf, munged, added the dc: into the lua script.
For example, I gave the rifleman the sniper rifle. He spawns in with the award rifle, so I simply removed the award rifle option from the odf. Oddly, he still has the award rifle. Apparently there is a line of code that I can't find that functions to override every other weapon and replace it with its award counterpart.
Anybody have thoughts on this? I realize my explanation is pretty convoluted; I'll be happy to clarify anything.
Thank you!