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Topics - Oceans14

#1
SWBF2 Modding / Republic side not accepting mods
April 09, 2015, 10:14:08 AM
I seem to be having an interesting problem, something that I suspect has to do with the fact that the republic side has odfs for default, ep2, and ep3 troopers. 

Anyway, I am modding the stock republic side (those are the ep3 clones).  What I don't understand is that when I tweak the odf (for either the default or ep3) and try to change the weapon loadout, I see no change in the game.  I saved the odf, munged, added the dc: into the lua script. 

For example, I gave the rifleman the sniper rifle.  He spawns in with the award rifle, so I simply removed the award rifle option from the odf.  Oddly, he still has the award rifle.  Apparently there is a line of code that I can't find that functions to override every other weapon and replace it with its award counterpart. 

Anybody have thoughts on this?  I realize my explanation is pretty convoluted; I'll be happy to clarify anything. 

Thank you!
#2
Welcome Center / Hi everybody
April 09, 2015, 07:20:27 AM
Hey folks, I'm new.  Been playing SWBF2 for a while and just started modding a little here and there.  I'm pleasantly surprised to see so much recent activity on this site considering how old the SWBF games are at this point, but I guess that's a tribute to how awesome they are! 

I found this site while poking around the internet trying to learn more about how to mod, since the Mod Tools documentation can be pretty dry at times. 

Anyway, I'm glad to be a member!  Everyone have a great day!