*Discovery* Placing AI in ZeroEditor

Started by Snake, April 14, 2012, 08:23:21 AM

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April 15, 2012, 12:21:32 PM #15 Last Edit: April 15, 2012, 12:23:31 PM by Buckler
I think it was MileHighGuy that made stackable boxes that could be pushed around (dispensed).

video:
http://www.video.xfire.com/video/d4b58/
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

I have found that there is a limit to how many AI can be placed. It doesn't crash but they start to disappear and only show up when you kill some of them. The limit is around 28. Could someone contact MileHigh and ask him how he did that?
=AaTc= Forever

SALLY....

-Retired Modder

Well this is how I'd do it. Create a 3rd  team. Place spawn nodes in ZE of where you want the boxes to appear, create a path for each CP's area. For each CP call the path in ZE in this object property AllyPath = "".  Ally the team with teams, 0, 1, 2. So execute these commands in your LUA.

    SetTeamAsFriend(3, 0)
    SetTeamAsFriend(3, 1)
    SetTeamAsFriend(3, 2)    

Setup the sides, class commands as you would any other map to get the boxes showing up.