Quote from: "Satellite"I felt that the map Naboo: Theed had a strange layout. The depiction of Theed, I felt, was underwhelming as the city seemed to be rather small and confined. Furthermore, the player cannot enter any of the buildings, denying one a higher level of strategic gameplay and further adding to the sense of "claustrophobia".
In general, I felt that underground tunnels were underused in all maps containing them and lacked depth, in a strategic sense(although the Hoth map suffered from this less as it was possible to access more locations through the network of tunnels).
I agree with the tunnel statement, I didn't notice about theed (/goes to watch Phantom Menace again)