SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: jdee-barc on June 05, 2017, 10:08:03 AM

Title: Assembling capitol ships
Post by: jdee-barc on June 05, 2017, 10:08:03 AM
I'm trying to plan out a campaign map of the Holy City of Jedha from Rogue One, with a star destroyer (from the BF2 modtools assets) hovering above. Does anyone have a way to do this efficiently or an already-assembled obg file for this that they'd be willing to share? This is not something I'm particularly skilled at.
Title: Re: Assembling capitol ships
Post by: Giftheck on June 06, 2017, 12:04:19 AM
Best thing I can think of is using the constructed OBGs from here (http://www.mediafire.com/file/zuh2gxgx3us2dgj/Spaceships_1.0_Final_Thrax.zip) in SWBF2 's Zero Editor, then save that and copy the WLD file into your map. It seems you can't use SWBF2 OBGs in SWBF1 properly.
Title: Re: Assembling capitol ships
Post by: Ascertes on June 09, 2017, 10:46:31 PM
I know there was a SWBF2 Modder who made 1-piece capital ships. Unfortunately there was only clone wars assets in her asset pack, so not relevant to what you're looking for :\
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