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Messages - Led

#5926
Great!

All units, maximize your score.  This will be hosted without spawn protection--so spawn kill away.

#5927
OK, I'm going to lock voting.  We will have recons available for use. 

Since teams will switch sides, each side will have equal availablity to the nearest ammo bots.

I will update the first post.
#5928
Quote from: Fire on April 16, 2011, 07:28:42 PM
Could you have a backup partner just in case your partner can't be there for the battle?

Well, the way I see this working is that Team A and Team B get together to agree on a time that works
for the 4 players, within about one week for each round.  So let's stick with original teams. 

If this tournament is successful, we can try something more elaborate.
#5929
Quote from: ModTester on April 16, 2011, 08:05:45 PM
Have you seen my VLAN tutorial? That is another possibility.

Do you know if it can support cross-platform play?
#5930
Quote from: ModTester on April 16, 2011, 06:13:36 PM
Yeah, the recon disable mod is done with a side lvl edit, not a hex edit. It took hours of failure at hex editing to abandon that pursuit. It is something I am studying and testing and might make a tutorial about soon.

Also, I will be signing up for the tournament with Fordo as my partner.

If the server is direct connect will it be /noaim?

Excellent, we have our first team.

I am not sure if /noaim works with the CD version of the game.  I can try it.  I don't have a way to check it though.


I will never understand why the PC version of dedicated server wasn't made to support DC's...
#5931
Quote from: ModTester on April 16, 2011, 05:45:59 PM
I'm just wondering if battlebelk's no recon mod will be compatible with the custom mission and no cp mods used by the tournament host. It should be, I don't see why it wouldn't.
Why can't battlebelk's no recon mod be used? Did he make gcw only?

It probably could be.  Im not sure where that mod lives--side file?

In any event, if recons are available (still to be determined) then just take out the ammo bots and then the most a team would get would be one per life, since no one can spawn as pilot.

#5933
Quote from: Bamdur on April 15, 2011, 12:09:47 PM
Should teams be randomize or self picked

I would suggest self picked.  If someone needs a match we can pair players though.

#5934
Quote from: ModTester on April 15, 2011, 08:01:32 AM
Will you be using no recon mod also?

I don't know how to implement that without download, but if you know how we can do that if the participants would like that.

If there is a concensus for no-recons and the mod is not availaable, then it may also be possible to spend some time to figure out how Battlebelk did it.
#5935
Hi Jamman,

We will have to determine what teams play each other, then give them a week or so for each round of the tournament.  The date is not set in stone, so we can move it to make it more convenient.  I would rather keep players in it than to have dates that are too rigid.

#5936
Try out the sniper tournament DC:

69.246.184.48  (standard map, no download needed)

Let me know if I need to tweak anything.

I will leave it up for several days.




#5937
sniper tournament mission.lvl mod

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=342


It sets ticket count to 25 for each team, and allows only snipers to spawn.

backup your mission.lvl file, and put this in its place.

This will work for PC and Mac servers or the PC dedicated server software.

This is meant to be used with the no-capture cloud city map.
#5938
nice--can we get a link?  or maybe even host it here too? 
#5939
postponed, lack of interest by organizers
#5940
Bracketed tournament (think March Madness)

Brackets get set on 4/24

each round will take about a week, teams will arranges matches at your convenience
semi-final and final rounds will likely be held in the same week


Servers are set up on DC and PC servers
DC:  69.246.184.48
use them at your convenience.  note that if you are playing a Mac team, you will need to use the DC (direct connection)  let me know if you have questions




2 man sniper teams, tk off, cloud city GCW

team A is Rebs, team B is Empire
25 tickets play to zero
team B is Rebs, team A is Empire
25 tickets, play to zero

teams take screen shots at end of each map, team with highest tickets remaining from the two maps combined advances in the tournament bracket, results need to be reported in this thread

A player can only be on one team.

modded CC map, no cps, sniper only units (no download needed)

I can host by direct connection or PC server, or teams can agree who will host.

1st, 2nd, 3rd place teams get immortalized on SWBFgamers.com tournament winners board (to be created!)

seeding for tournament is by random draw.

Teams can be any two players.

Players are asked to register at SWBFgamers.com

----------

Anything I missed ?


-----------------------
If you want to host, use this mission file:
http://www.swbfgamers.com/index.php?topic=3621.msg38331#msg38331

and use this no-capture CC map:
http://www.swbfgamers.com/index.php?topic=3499.0

-------------------------------------

Teams: 
1. Bamdur and Scrap
2. Schtick and Snake
3. ModTester and Fordo
4. Led and Quiz
5. Crusader and Darth
6. Shap and Viking
7. Snippers and Sleepkiller
8. Fire and Nice Guy
9. Bacarra and Festus
10. Zap and Q

Grouped Teams:

11. Hot Soup and Jamman
12. Syrion and Unit 33



others (looking for partner?)