PC Games thread

Started by aeria., January 22, 2013, 10:11:54 AM

Previous topic - Next topic
February 02, 2013, 02:51:00 PM #15 Last Edit: February 02, 2013, 02:57:05 PM by Kit Fisto
Quote from: aeria. on February 02, 2013, 11:31:47 AM
I havent been able to play a lot ogames recently but to make it up to you guys:
Star Wars battlefront 3200x2000 resolution, 8x MSAA

I fail to kill these rebel scum with this small crosshair. :(
[spoiler][/spoiler]
Running at a smooth 72 FPS!
Ya missed this one. I'm sorry.  :P
Quote from: SleepKiller on February 02, 2013, 01:59:44 PM
Top these :P

Super-Sample AA at 24 samples and not forgetting the all important Anisotropic Filtering at 16 per pixel samples.

https://docs.google.com/folder/d/0Byk6aK__xf0uUDlsLUVuZzlyMTQ/edit?usp=sharing

EDIT: and what might this be?
https://docs.google.com/file/d/0Byk6aK__xf0uUzJkb1BpS1BqdG8/edit?rm=whitebox&hl=en&forcehl=1&pli=1

February 02, 2013, 03:04:17 PM #16 Last Edit: February 02, 2013, 03:06:16 PM by aeria.
I will attempt to do Downsample + Supersample + FXAA + SMAA + MSAA + 16xAF + SweetFX + ENB mod... tomorrow.

:3

No more 60 FPS for me :(

SweetFX doesn't work on SWBF


#TYBG

Quote from: Kit Fisto on February 02, 2013, 12:50:57 PM
For some reason Kamino along with Endor has better lighting on a PS2. :shrug:
The water is better on Kamino because of this:

PC()
{
Velocity(0.001,0.005);
PhillipsConstant(0.00001);
PatchDivisions(16,16);
LODDecimation(2);
}


PS2()
{
Velocity(0.01,0.05);
PhillipsConstant(0.00001);
PatchDivisions(16,16);
LODDecimation(2);

MinDiffuseColor(32, 40, 32, 255);
MaxDiffuseColor(128, 130, 128, 255);
BorderDiffuseColor(160, 160, 160, 255);
SpecularColor(192, 192, 192, 192);
SpeckleSpecularColor(160, 160, 160, 255);
SpeckleAmbientColor(75, 75, 75, 255);
SpeckleTextures("water_specles0", "water_specles1", "water_specles2", "water_specles3");
SpeckleTile(5.0, 5.0);
SpeckleBlendSpeed(4.0);
SpeckleScrollSpeed(0.0,0.0);
SpeckleCoordShift(10.0,10.0);
LightAzimAndElev(1.0,0.0);
}

as for sky differences i don't know

February 02, 2013, 05:59:15 PM #18 Last Edit: February 02, 2013, 06:05:05 PM by aeria.
Almost as promised:
1800p, 8x SSAA, 8x MSAA, FXAA, 16xAF

[spoiler]

[/spoiler]


I'm thinking of getting rid of FXAA because it's known to make the image a bit blurry. I need to see how to bump up the SS even more.


#TYBG

Quote from: Phobos on February 02, 2013, 04:54:13 PM
snip

This is very interesting. It makes me want to look into making a "console" mod, assuming that the lighting was superior in the console versions of the game.


#TYBG

Pretty full HD assassin droid picture.

Thats looks like it would be extremely laggy, very very detailed.. Its awesome!

Dang SK, that looks amazing. I'm extremely jealous. :P

When/if I get my own new computer in 2015 then I will be able to run SWBFI at FULL settings!  :cheer: It's only 2 years! ............................. ??? 2 years? Yesh thats a while.  :confused:

Quote from: Kit Fisto on April 09, 2013, 06:58:45 PM
Dang SK, that looks amazing. I'm extremely jealous. :P

When/if I get my own new computer in 2015 then I will be able to run SWBFI at FULL settings!  :cheer: It's only 2 years! ............................. ??? 2 years? Yesh thats a while.  :confused:
Assuming they'll have computers compatible with a game that was developed in 2005...
Assuming you'll even still care (or remember) Starwars Battlefront then... (yes, I know who I'm talking to).
lol

Quote from: -RepublicCommando- on April 09, 2013, 07:41:57 PM
Assuming they'll have computers compatible with a game that was developed in 2005...
Assuming you'll even still care (or remember) Starwars Battlefront then... (yes, I know who I'm talking to).
lol
No, I would use the PC port. As far as I know that should run on any Mac OS. (Assuming you are using an Intel Mac)

And even if don't care about SWBF (which is unlikely) I would never forget about it. I went about 7 years without playing watching or doing anything related to the Battlefront series. But what I did remember is how much fun it was and the great maps. The ones that I remembered the most were Geonosis: Spire, Hoth: Echo Base, Naboo: Plains, Kamino: Tipoca City, and Naboo: Theed. I always loved the open maps where the rifle would dominate. I also liked how it wasn't hard to see or the map design was too complicated for me to get to the fighting.


But going back to the point. I don't think I will forget about SWBF or this community. If I'll actually be playing it? That's another story...