Editing classic collection lua?

Started by mechageno, May 08, 2024, 09:25:12 AM

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Is it possible to edit the lua for the classic collection of swbf2? I'm trying to change some of the maps' heroes to darth vader. Not sure if it's possible, I do have the modding tools installed properly.

For SWBF2, the LUA format is unchanged, so you should be able to change and munge a new mission.lvl.
In Progress:
--Phantom Menace Celebration Maps
--SWBFEA Demakes

Completed:
--Star Wars: Battlefront - Anniversary Edition (formerly Star Wars: Battlefront - Legacy)

On Hold:
--Star Wars Battlefront: Elite Squadron For SWBF1

Quote from: Giftheck on May 08, 2024, 02:08:33 PMFor SWBF2, the LUA format is unchanged, so you should be able to change and munge a new mission.lvl.
Oh ok, I edited the script for felucia to change boba to vader, then used visual munge to compile it. It says it copied these things to battle front 2's folders but nothing is there. I'm not exactly sure I understand the steps I'm supposed to take.

May 13, 2024, 03:25:28 PM #3 Last Edit: May 13, 2024, 03:53:24 PM by mechageno Reason: Adding info on testing bf2 original
Think I figured it out, but it did crash the game when I went to actually try loading the map. I don't think all of the lua is 1:1 considering the mission.lvl is a larger file size. I'm going to guess I can probably copy over the lua from the new stuff to the lua scripts and munge it then.

Edit: So I loaded up BF2 original and tried running felucia but when I went to play as darth vader the screen just goes black. There must be something I'm not modifying properly?