REQUEST: invisible mines

Started by Led, November 18, 2012, 01:37:38 PM

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Hi,

I am requesting a mine MSH/model that is invisible.   I think this can add an extra dimension to the game.
Anyone that has done the hex editing already care to help?  If not, I can put it on my to-do list :)
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

If you just don't set any geometry in the .odf that would also work, right?

Quote from: UNIT 33 on November 18, 2012, 01:46:19 PM
If you just don't set any geometry in the .odf that would also work, right?
That would be the easiest way I think

I think the TGA is still there, but I can check.
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

wicked, wicked man....
hehe

Here is a the mine, and placed mine with trans added and a totally invisible tga.

3 msh's and 1 tga:
com_1st_weap_inf_landmine.msh
com_weap_inf_landmine.msh
com_weap_inf_landmine_placed.msh
com_weap_inf_landmine.tga

I have a bad feeling about this....
:)

Thanks Tirpider--I shall put these to devious use!
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet

heh, I feel sorry for a lot of folks.

It should still light up the reticule though.
Just have to be careful on Buckler's maps from now on :P

Yesh! Now I'm glad I can't play online!  :happy:

Woah this should be awesome :D , do these mods work on GR?

SWEET, I didn't know that was possible.
Looks like I need to learn how to hex edit :O