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Messages - Javitolo98

#16
Released Assets / The Force Unleashed Darth Vader
August 21, 2017, 09:57:20 AM
I ported the Darth vader model from The Force Unleashed to Battlefront 2,I will use it in my Improved sides mod,I converted the normal maps in textures because the original textures have not details,so it not looks good.The cape is a reskin of the one from the original model. I hope you like it,please tell me if you find a issue.

ScreenShots:




Download Link:
https://drive.google.com/file/d/0B5i8RkaXdKiLWE9RaTgxREF4SzA/view?usp=sharing
#17
Released Assets / Re: swbf-unmunge - v0.6.0
August 07, 2017, 10:55:51 AM
I have the same crash problem as Delta-1035 and the version you attached works fine
#18
Released Assets / Re: swbf-unmunge
July 27, 2017, 10:40:34 AM
Now the the tool export the mshs but it looks weird ,It seems as if it had been crushed,For example this is supposed to be the emperor
#19
Released Assets / Re: swbf-unmunge
July 24, 2017, 04:46:45 AM
I don't know if someone have the same problem but in the new versions of swbf-unmunge ,the .exe file closes at the second of open it
#20
Released Assets / Rogue One main characters
July 21, 2017, 07:13:04 AM
The game Star Wars Force Arena have the complete Rogue One gang with good quality,so I decided port it For everyone that is making a Rogue One mod,at the moment I just ported Jyn Erso and Cassian Andor but I will update this page with the rest of the Rogue One gang,and Krenninck ,I guess that these models are SWBF1 compatible
ScreenShots:




DOWNLOADS:
Jyn Erso and Cassian Andor: https://drive.google.com/file/d/0B5i8RkaXdKiLSXNZWTRzV3dsMHc/view?usp=sharing
Rogue One gang: coming soon
Krenninck: comming soon
#21
Released Assets / Re: swbf-unmunge
July 11, 2017, 04:58:51 AM
It's possible make it that can extract the scripts from a mission.lvl? when I extract it only extracts a munged folder
#22
SWBF2 Modding / Re: Rebels models
July 07, 2017, 02:46:44 PM
Here is  some assets from my mod,but I remember that it isn't perfect,If you find a issue and you know how to fix it,please send it to me.

The soldiers and Leia(Leia and the marksman have separate arms in msh viewer but thas is normal)
https://drive.google.com/file/d/0B5i8RkaXdKiLb0ZrZURETWNrZlE/view?usp=sharing

Luke(Is not from BF3,is from force arena and JKA but is an improvement respect the original model)
https://drive.google.com/file/d/0B5i8RkaXdKiLSngzVC02MnRpRUU/view

Here is  the page where you can find Han
http://www.gametoast.com/viewtopic.php?f=64&t=31852
#23
SWBF2 Modding / Re: Rebels models
July 07, 2017, 10:32:17 AM
I made a side mod myself with some BF3 models,but it's not perfect
http://www.moddb.com/games/star-wars-battlefront-ii/downloads/improved-alllvl-side-beta

But are you asking for the assets?
#24
Updapte,I added Luke costumes,the download link is in the first post







#25
Guys,rescaled the mandalorian Obi Wan head and added a  new costume for him,the download link is the same one from the first post:


Thanks to Jeff from Jkhub for the model.

Next character costume pack will be Luke
#26
Quote from: Ascertes on June 28, 2017, 10:29:20 PM
Looks great! But I think Obi-wan's head is a bit too large for his body in his mandalorian outfit  ;)  :rofl:

Yeah,in gametoast they said that too,I will rescale it and update the link.
#27
Quote from: RC-1138 on June 27, 2017, 11:40:09 PM
Did you use models from tfu and BF3 ?
yes, the head and the clone armor are from BF3 and the 2008 armor are fromthe force unleashed 2, the mandalorian armor was a port madre by DEVISs
#28
Released Assets / Alternative Hero Costumes Thread
June 27, 2017, 02:20:20 PM
I made this same post in Gametoast,
Based on the Battlefront 2 EA concept of customize the apareance of your hero (Example: Rey and Kylo ren from ep 8are confirmed but in the trailers they have the apareance of episode 7 )This will be a series of costumes for Heroes to create a side mod with the costume you wan't, you are free for improve these model.In this case (like rep.lvl side mod)  I started with my favourite Star Wars character :Obi Wan
I will updapting this Thread with more characters.

Thie first asset pack includes:
Clone Wars 2003 Obi Wan in clone armor


The Clone Wars 2008 Obi Wan in clone armor


The Clone Wars 2008 Obi Wan in mandalorian armor


Download Link:
-Obi  Wan  http://www.moddb.com/games/star-wars-battlefront-ii/addons/obi-wan-alternative-costume-asset-pack

-Luke http://www.moddb.com/games/star-wars-battlefront-ii/addons/luke-alternative-costume-asset-pack#downloadsform

This is a list of costumes I wan't to make,you can post a Idea of a Hero costume.
-Ep4 Luke (seen in my version of El fabricio Tatooine at war)
-Ep5 Luke
-Endor Luke
-Ep5 Leia
-Slave Leia ( ͡° ͜ʖ ͡°)
-Endor Leia
-Ep5 Han Solo
-The Clone Wars Anakin
-caped Grievous
-Hooded Darth maul
#29
SWBF2 Modding / Dooku cape problem
June 02, 2017, 09:22:29 AM
I'm tiying to port this Dooku model ,Is the Battlefront 3 Dooku with the head from The Force Unleashed:
https://drive.google.com/file/d/0B5i8RkaXdKiLZThHbExrWkpwWjg/view?usp=sharing

The model itself has not problem but i don't know how to animate a cape and i don't find any tutorial,so i tried importing the original model in XSI over the model I porting and then removing the original Dooku model except the cape, and in the explorer window i putted the cape mesh in Dummyroot,where are the model i'm porting,and when I exported it I replaced the original model ,so it's not necessary do any changes in the ODF files,but when i munge it visual munge make a Error,and the model don't appear in game,what I doing wrong?
#30
Released Assets / BF3 Anakin with TFU head
May 27, 2017, 03:05:31 PM
As you read in the title this is a frankentein i made between Battlefront 3 Anakin body an The force unleashed head,  but looks fine http://www.moddb.com/games/star-wars-battlefront-ii/addons/bf3-anakin-with-tfu-head-assets