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#5376
Phobos,

What you describe sounds like a memory error or leak to me.  But hey, what do I know :)


Anyway, have you tried adjusting memory parameter in the addme.lua file?

-- third arg: level memory modifier.  the arg to LuaScript.cpp: DEFAULT_MODEL_MEMORY_PLUS(x)
AddDownloadableContent("MOD1","MOD1c",4)
AddDownloadableContent("MOD1","MOD1a",4)




-- add the new tat level to the missionlist
local newEntry = { mapluafile = "MOD1", showstr = "MOD MAP 1", side_c = 1, side_a = 1, dnldable = 1, }

-- append it to the sp missionlist table
local n = getn(sp_missionselect_listbox_contents)   
sp_missionselect_listbox_contents[n+1] = newEntry

-- append it to the mp missionlist table
n = getn(mp_missionselect_listbox_contents)
mp_missionselect_listbox_contents[n+1] = newEntry


-- associate this mission name with the current downloadable content directory
-- you should list all missions in mission.lvl here.
-- first arg: mapluafile from above
-- second arg: mission script name
-- third arg: level memory modifier.  the arg to LuaScript.cpp: DEFAULT_MODEL_MEMORY_PLUS(x)
AddDownloadableContent("MOD1","MOD1c",4)
AddDownloadableContent("MOD1","MOD1a",4)

-- all done
newEntry = nil
n = nil

#5380
Public Square / Re: Where are the games?
February 11, 2012, 07:03:00 PM
Or do you mean like Pac-man and such?
#5381
Requests / Re: REQUEST COMPLETED: Mando skin for swbf1
February 11, 2012, 06:31:07 PM
Very nice Unit 33.  Thanks Sleepkiller!


It is nice to see a community effort.

Boom27, you can repay the effort by getting more players to become active at SWBFgamers.com  ;)


:cheers:
#5384
Quote from: Jamman on February 11, 2012, 05:13:26 PM
I'd be a lot happier if the jet recharge on both clone and empire was slower. I don't mind the weapons and the quantity, but when they fly away i just want to blow them up with my mind.

Well, you do pretty good with that sniper rifle  :P