Hi everyone, I'm back! had to stop rather abruptly to focus on school (because going in for a music degree leaves you with very little free time for the first two years - and what free time you have you end up spending getting too turnt)
I purchased a new laptop, redownloaded all my assets, and have more less retaught myself how to do everything. I don't have a release date for the mod I was working on unfortunately.
FYI Just now I figured out how to make the "setcarrierclass" command work, although the animation of the LAAT/c gunship itself seems a bit messed up at first (and the collision is incorrect - i basically just copied the rep_fly_gunship odf, replaced the geometryname, animationname, and removed the weapons. It also does not take off after the AT-TE disengages, and due to the current but fixable collision issue, it just walks right through the laat/c) I'll look more into it later and post screens when I have the time.
Welcome back, glad to see another modder return :tu:
Hey Jdee how are you.Do you have the maps i made for your mod?If i remember correctly Korriban maybve Dxun moon and the others?If its possible to release them so the BF1 players can play them again that will be great cuz swbffiles is no longer here and i think we lost everything.
Welcome back.
Hey yeah I have the munged world files for Korriban, Raxus Prime and what I think was called "Morishin". Along with Dathomir and I can send them if you'd like those. With proper mission lua's
Wow :blink: I don't believe my eyes. Welcome back man. :cheers:
That will be great.Better release here some link for the maps if someone havent played them before.The Battlefront 1 players would love to play them i think.
wow ok welcome bach pun intended
Welcome back, man! I look forward to seeing your latest works. :)
Welcome back to the battlefront, soldier :cheers:
Woah there, welcome back man!
I hope you're studies are going well!
indeed. welcome back :cheers: