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Messages - Dark_Phantom

#481
If you need any help, let us know.  I don't know of any off the top of my head but it shouldn't be too bad to change.
A second thought would be if you could make a program to edit the compiled value, that'd be awesome, but I'd start with the side editors first - that's where FOV is contained.
Edit; someone on steam did do an FOV mod but i didn't look at it.
#482
Welcome Center / Re: Well Hello There
May 04, 2019, 10:54:05 AM
Welcome to our corner of the Internet!
#483
I think he didn't set it correctly as a Guide, but I'm not familiar with Steam's system.
Hey look, I triggered him by helping people.  Hopefully there's some action taken soon because he has started with the personal attacks again.
Edit: Thanks for your support Gistech
#484
Honestly Apple should have found a way to leave the Rosetta compatibility layer in there or download a portable version, then they could just release the original.
At this point, Aspyr would have to "re-port" it :(
#485
Quote from: Unit 33 on May 03, 2019, 01:41:48 AM
I guess they decided against the Mac port, how irritating.
I don't think they are privy enough to source code there to get it out of the PowerPC code base.
#486
General / Peter Mayhew
May 02, 2019, 08:26:51 PM
#487
Check my most recent video to see what you are missing out on in Battlefront 1.
At one point we were sitting at almost 30 players ingame.  It was insane.
https://www.twitch.tv/videos/419616602
#488
Sorry, I must have messed something up.  Apparently that is SWBF2.
http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=303
Read the directions here and then download if needed.  I don't know if it works with windowed mode but I can try it in a little bit.
#489
Assuming this is the download you have: http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1219  Not sure where the individual file is at the moment.

Included in that download is a compilation of fixes.  This one is a .reg file - it's called BestOfPC registry fix but it should work in this situation.  Run, hit continue at the admin prompt, and then try it. It just adds the registry key that gets checked to see if you have the game installed, does not actually do anything else.
#490
I think when using /win you can set the resolution (default 640x480 maybe?)  Try to set it like this:  battlefront.exe /win /resolution 1024 768

edited due to the fact you need resolution
This may also help: http://www.swbfgamers.com/index.php?topic=10816.msg107141#msg107141
#491
Well, on the other side of the coin, he doesn't have 15 people in one server right now like we do.  Today is a good day.
#492
Please make sure you use AnthonyBF2s guide. There is a certain abusive former member who is passing off his walled garden as the only way to play and flat out copied his tutorial.
#493
Rolling is A/D (left/right) and Spacebar (jump).  There is no sprint feature in BF1.
As far as the menus, I don't play in 1920/1080, so there may be someone who knows better.
#494
Thanks for the tutorial Anthony!  I'm gonna try it when I get home
#495
Released Assets / Re: Geonosis: Prototype map assets
April 28, 2019, 08:58:02 PM
This map will not work out-of-the-box as said in the description.  You can, however, be impressed in ZE because it is pretty cool until it gets rebuilt with working models.
(Note:  it isn't just the Core Ship that crashes, something else causes the game to give up the ghost as well, but it's been a while since I looked at it.  Those models need split into something the engine can handle.)