I increased the maximum possible memory pool allocated by the game for sounds from 32 megabytes to 256 (
Current Instruction:
1. Using HexEditor, navigate to address "95AD"
2. Сhange the code from "00 02 E8" to "00 16 E8"
3. Navigate to address "9755"
4. Сhange the code from "00 02 C7 05 38 52 CD 01 80 00 00" to "00 16 C7 05 38 52 CD 01 00 04 00"
5. Now you can use as many sounds as you need for every map
Instruction for SPTest:
1. Using HexEditor, navigate to address "1C96D7"
2. Сhange the code from "00 02 E8" to "00 16 E8"
3. Navigate to address "1C9852"
4. Сhange the code from "68 80 00 00 00 68 00 00 00 02 FF" to "68 00 08 00 00 68 00 00 00 16 FF"
SPTest will show more than 300 megabytes because of one problem (which I'm too lazy to look up how to solve), but it should actually be 256.
Instruction for Steam version:
1. Using HexEditor, navigate to address "30D527"
2. Сhange the code from "00 02 E8" to "00 16 E8"
3. Navigate to address "30D6C4"
4. Сhange the code from "68 80 00 00 00 68 00 00 00 02 FF" to "68 00 08 00 00 68 00 00 00 16 FF"
Instruction for Gog version:
1. Using HexEditor, navigate to address "306D87"
2. Сhange the code from "00 02 E8" to "00 16 E8"
3. Navigate to address "306F24"
4. Сhange the code from "68 80 00 00 00 68 00 00 00 02 FF" to "68 00 08 00 00 68 00 00 00 16 FF"
Instruction for Classic collection "Battlefront1.dll":
1. Using HexEditor, navigate to address "314937"
2. Сhange the code from "00 02 FF" to "00 16 FF"
3. Navigate to address "314AA0"
4. Сhange the code from "B9 80 00 00 00 48 89 44 24 20 41 B8 00 00 00 02 48" to "B9 00 08 00 00 48 89 44 24 20 41 B8 00 00 00 16 48"
Current Instruction:
1. Using HexEditor, navigate to address "95AD"
2. Сhange the code from "00 02 E8" to "00 16 E8"
3. Navigate to address "9755"
4. Сhange the code from "00 02 C7 05 38 52 CD 01 80 00 00" to "00 16 C7 05 38 52 CD 01 00 04 00"
5. Now you can use as many sounds as you need for every map
Instruction for SPTest:
1. Using HexEditor, navigate to address "1C96D7"
2. Сhange the code from "00 02 E8" to "00 16 E8"
3. Navigate to address "1C9852"
4. Сhange the code from "68 80 00 00 00 68 00 00 00 02 FF" to "68 00 08 00 00 68 00 00 00 16 FF"
SPTest will show more than 300 megabytes because of one problem (which I'm too lazy to look up how to solve), but it should actually be 256.
Instruction for Steam version:
1. Using HexEditor, navigate to address "30D527"
2. Сhange the code from "00 02 E8" to "00 16 E8"
3. Navigate to address "30D6C4"
4. Сhange the code from "68 80 00 00 00 68 00 00 00 02 FF" to "68 00 08 00 00 68 00 00 00 16 FF"
Instruction for Gog version:
1. Using HexEditor, navigate to address "306D87"
2. Сhange the code from "00 02 E8" to "00 16 E8"
3. Navigate to address "306F24"
4. Сhange the code from "68 80 00 00 00 68 00 00 00 02 FF" to "68 00 08 00 00 68 00 00 00 16 FF"
Instruction for Classic collection "Battlefront1.dll":
1. Using HexEditor, navigate to address "314937"
2. Сhange the code from "00 02 FF" to "00 16 FF"
3. Navigate to address "314AA0"
4. Сhange the code from "B9 80 00 00 00 48 89 44 24 20 41 B8 00 00 00 02 48" to "B9 00 08 00 00 48 89 44 24 20 41 B8 00 00 00 16 48"