CloseQuatersChambers - BFII

Started by RepComm, March 26, 2014, 03:25:49 PM

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March 26, 2014, 03:25:49 PM Last Edit: March 26, 2014, 04:12:42 PM by -RepublicCommando-
Bespin Chambers [QC]

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1123

This is a Star Wars Battlefront II mod map, it is designed to give players a fun dueling map (most likely for two players at a time, though TDM is still fun).

This is only the first real version, and it will be updated with better models, a larger map with several stations instead of just one area, all with connecting hallways.

Future revisions/updates:
-Add interconnecting hallways between multiple arenas
-Add better lighting
-Build exterior and fix spawn camera angles to match
-Disable AIs and add TDM and DM as separate game modes
-Add Spectator windows, disable death in hallways
-Add Storm Commando side mod 411 is working on as a custom mode (Special addition to come last)
-- End

It is recommended that this map is only used on multiplayer and no ais, it is meant for dueling against real players as there is no AI pathing (nor shall ever be).
Ammo region and Health regions are disabled in this version, will be reactivated after next update.

How interesting! Your making maps for BfII?
Battfront Stuff if your interested.
http://www.youtube.com/user/411Remnant

I started messing with the editor about a year back or so, but never knew about the vista munge fix (I run Win7 64bit), so I never could get what I had made to munge.

I have just recently installed the vista munge fix and now everything works even better than the BFI mod tools do for me.

So yeah, I have all the know how and now I have the ability to use it!

just tested it out. I like the concept and its pretty interesting for a first map. I think it might benefit from custom classes though, maybe something melee based.
Battfront Stuff if your interested.
http://www.youtube.com/user/411Remnant

Hmm, You may be on to something.

Shoot man, since this is BFII, I could create custom animations for whacking stuff like I've always wanted to!
I've already got several melee weapons that will do just fine (baseball bat, cricket bat, Katana, chain sword, k-bar, and a few others I've not yet released..).

I have to remember that I don't have as much a limit as to what I can accomplish with BFII as opposed to BFI..
I just can't wait till the Imperial commando mod is done, I'd really like to see that in this as a final addition.

You got some screenshots to entice me?