SWBFGamers

Modding for the Original SWBF1 and SWBF2 => SWBF1 Modding => Topic started by: Viathan on January 18, 2014, 12:45:42 PM

Title: SpawnSelect.script
Post by: Viathan on January 18, 2014, 12:45:42 PM
Hey  :cheers:

some (funny) results of lua coding:

[spoiler=Pic's -> more coming soon]
Added 6th button
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fwww.darkshapearts.de%2FSWBF%2FPics%2F6th_Btn.png&hash=02e250acf79db2be41154df03b155c07bffaf406)
Added box & new color & custom text
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fwww.darkshapearts.de%2FSWBF%2FPics%2FEditedScript0.png&hash=c77dedc4f26fff0029a8468e6b8f1cb007021073)
Removed all troopers.. well all boxes  :shrug:
(https://www.swbfgamers.com/proxy.php?request=http%3A%2F%2Fwww.darkshapearts.de%2FSWBF%2FPics%2FEditedScript2.png&hash=9deec6c4231de953e234b20c3c56b21b8713d2af)
(//)
[/spoiler]

I'm working on 6th button with functions.
As you see, I've added custom text (not by core.lvl) and in next step I want to let pop up a box  :D
(It's also possible to hide elements like SpawnButton etc)

Some ideas or feedback?  :cheers:
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