SWBFGamers

Gaming for the Original SWBF1 and SWBF2/other games => Star Wars Battlefront (2004 Original) => Topic started by: {TcF}Dr.Penguin on August 07, 2012, 03:46:34 PM

Title: All.lvl crashing help
Post by: {TcF}Dr.Penguin on August 07, 2012, 03:46:34 PM
Hey! So I'm making a Rebel side skin and I don't usually do All.lvl and it keeps crashing, I was wondering if you guys could see any problems in my .ODF?
GameObjectClass]

ClassLabel      = "soldier"
GeometryName    = "neyo.msh"

[Properties]
FootWaterSplashEffect   = "watersplash_sm"
WaterSplashEffect   = "watersplash_md"
WakeWaterSplashEffect   = "watersplash_wade"

Label           = "Rebel Scout"
UnitType        = "Scout"
IconTexture     = "all_spy_icon"
MapTexture      = "troop_icon"
MapScale        = 1.4

GeometryName    = "rep_inf_comdrneyo"

AnimationName   = "all_inf_snowtrooper"
FirstPerson     = "all\allhthmk;all_1st_hothmarksperson"
FirstPersonFOV  = "70"
ThirdPersonFOV  = "65"
GeometryLowRes  = "all_inf_marksperson_snow_low1"

CAMERASECTION       = "STAND"

EyePointOffset      = "0.0 1.8 0.0"
TrackCenter     = "0.0 1.8 0.0
TrackOffset         = "0.0 0.0 3.5"
TiltValue       = "5.0"

CAMERASECTION       = "STANDZOOM"

EyePointOffset      = "0.0 1.8 0.0"
TrackCenter     = "0.0 1.8 0.0
TrackOffset         = "0.4 0.05 2.8"
TiltValue       = "3.5"

CAMERASECTION       = "CROUCH"

EyePointOffset      = "0.0 1.3 0.0"
TrackCenter     = "0.0 1.3 0.0
TrackOffset         = "0.0 0.15 3.5"
TiltValue       = "5.0"
Title: Re: All.lvl crashing help
Post by: RepComm on August 09, 2012, 08:13:24 AM
Hmm, Lots of odd words in there: allhthmk
 
FirstPerson     = "all\allhthmk;all_1st_hothmarksperson"
                                  ^^   
first thing you might check is spelling, I get lots of errors when
i make my skins and mods. Usually all comes down to spelling. I wish i had more to say.. Looks fine to me.
I'll see if i can find a bug.
Title: Re: All.lvl crashing help
Post by: Sereja on August 09, 2012, 11:16:10 AM
GeometryName    = "neyo.msh"

GeometryName    = "rep_inf_comdrneyo"

This odd may cause a crash. You must see, how your real msh model named, and add this name for both lines.
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