Hey! So I'm making a Rebel side skin and I don't usually do All.lvl and it keeps crashing, I was wondering if you guys could see any problems in my .ODF?
GameObjectClass]
ClassLabel = "soldier"
GeometryName = "neyo.msh"
[Properties]
FootWaterSplashEffect = "watersplash_sm"
WaterSplashEffect = "watersplash_md"
WakeWaterSplashEffect = "watersplash_wade"
Label = "Rebel Scout"
UnitType = "Scout"
IconTexture = "all_spy_icon"
MapTexture = "troop_icon"
MapScale = 1.4
GeometryName = "rep_inf_comdrneyo"
AnimationName = "all_inf_snowtrooper"
FirstPerson = "all\allhthmk;all_1st_hothmarksperson"
FirstPersonFOV = "70"
ThirdPersonFOV = "65"
GeometryLowRes = "all_inf_marksperson_snow_low1"
CAMERASECTION = "STAND"
EyePointOffset = "0.0 1.8 0.0"
TrackCenter = "0.0 1.8 0.0
TrackOffset = "0.0 0.0 3.5"
TiltValue = "5.0"
CAMERASECTION = "STANDZOOM"
EyePointOffset = "0.0 1.8 0.0"
TrackCenter = "0.0 1.8 0.0
TrackOffset = "0.4 0.05 2.8"
TiltValue = "3.5"
CAMERASECTION = "CROUCH"
EyePointOffset = "0.0 1.3 0.0"
TrackCenter = "0.0 1.3 0.0
TrackOffset = "0.0 0.15 3.5"
TiltValue = "5.0"
Hmm, Lots of odd words in there: allhthmk
FirstPerson = "all\allhthmk;all_1st_hothmarksperson"
^^
first thing you might check is spelling, I get lots of errors when
i make my skins and mods. Usually all comes down to spelling. I wish i had more to say.. Looks fine to me.
I'll see if i can find a bug.
GeometryName = "neyo.msh"
GeometryName = "rep_inf_comdrneyo"
This odd may cause a crash. You must see, how your real msh model named, and add this name for both lines.