[Issue] Unable to create custom UVs for Model

Started by MissingTexture, January 16, 2017, 10:11:19 PM

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So I am trying to make custom textures for the Cato Neimoidia map that was released with SWBF3 Pre-Alpha models. But for some reason the model appears like this:

[spoiler][/spoiler]

Any reason as to why this is happening?

January 16, 2017, 10:58:34 PM #1 Last Edit: January 16, 2017, 11:27:47 PM by Cdt Fox
I have a similar issue with other swbf 3 mesh. I'm interested if anyone have an answer to that. I always used this method before and it always worked fine....exept for a few other weapons including this one.  :wacko:

[spoiler][/spoiler]

Note: All the weapons that have the same issue are supposed to be the first person mesh. I never encountered this problem with 3rd persons meshes.

"When will you fools learn? No one escapes Commander Fox"
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