Solider Action Animation Names
"jump" // JUMP_START_LEFT_FOOT
"jump_up" // JUMP_UP
"landsoft" // LAND_SOFT
"landhard" // LAND_HARD
"fall" // JUMP_FLY
"thrown_flail" // FLY_FLAIL
"thrown_flyingfront" // FLY_FORWARD
"thrown_flyingback" // FLY_BACKWARD
"thrown_flyingleft" // FLY_LEFT
"thrown_flyingright" // FLY_RIGHT
"thrown_tumblefront" // TUMBLE_FORWARD
"thrown_tumbleback" // TUMBLE_BACKWARD
"thrown_bouncefrontsoft" // BOUNCE_FRONT
"thrown_bouncebacksoft" // BOUNCE_BACK
"thrown_landfrontsoft" // LAND_FRONT
"thrown_landbacksoft" // LAND_BACK
"stand_getupfront" // GETUP_FRONT
"stand_getupback" // GETUP_BACK
"thrown_restfrontsoft" // DEAD_BELLY
"thrown_restbacksoft" // DEAD_BUTT
"diveforward" // DIVE
"jetpack_hover" // JET
"stand_getdown_prone" // STAND_TO_PRONE
"prone_getup_stand" // PRONE_TO_STAND
"crouch_getdown_prone" // CROUCH_TO_PRONE
"prone_getup_crouch" // PRONE_TO_CROUCH
"stand_death_forward" // DEAD_1
"stand_death_backward" // DEAD_2
"stand_death_left" // DEAD_3
"stand_death_right" // DEAD_4
"stand_death_backward" // DEAD_5
Soldier Movement Animation Names
"idle_emote" // IDLE
"idle_checkweapon" // IDLE_CHECK_WEAPON
"idle_lookaround" // IDLE_LOOK_AROUND
"turnleft" // TURN_LEFT
"turnright" // TURN_RIGHT
"walkforward" // WALK_FORWARD
"walkbackward" // WALK_BACKWARD
"runforward" // RUN_FORWARD
"runbackward" // RUN_BACKWARD
"walkright" // WALK_LEFT
"walkleft" // WALK_RIGHT
"runright" // RUN_LEFT
"runleft" // RUN_RIGHT
Soldier Pose Animation Names
"stand" // STAND
"crouch" // CROUCH
"prone" // PRONE
Soldier Weapon Animation Names
"rifle" // RIFLE
"bazooka" // BAZOOKA
"pistol" // PISTOL
"grenade" // GRENADE
"tool" // TOOL
"sabre" // LIGHTSABRE
"sbdroid" // SBDROID
"bdroid" // BDROID
"lascannon" // CANNON
"gam" // GAMORREAN
Soldier Weapon Action Animation Names
"idle" // IDLE
"shoot" // FIRE
"shoot2" // FIRE2
"shoot3" // FIRE3
"charge" // CHARGE
"reload" // RELOAD
Just thought these would be useful (I am going to have lots of fun with these)