SWBFGamers

Modding for the Original SWBF1 and SWBF2 => 3D-Modeling, Animation and Texturing => Topic started by: {TCE}Call-of-Duty on October 21, 2013, 06:44:21 PM

Title: Freeware MAX Viewers/Editors
Post by: {TCE}Call-of-Duty on October 21, 2013, 06:44:21 PM
Hey I was wondering if there is any freeware modeling software that could open/import MAX files mainly because alot of the Halo models are MAX (since it had outdated 3DS and that was the primary model format for Halo). It would also need a wide range of exporters but doesn't have to include MSH, just anything that can be imported into either Sketchup or XSI
Title: Re: Freeware MAX Viewers/Editors
Post by: RepComm on October 21, 2013, 07:57:00 PM
Quote from: {TCE}Call-of-Duty on October 21, 2013, 06:44:21 PM
Hey I was wondering if there is any freeware modeling software that could open/import MAX files mainly because alot of the Halo models are MAX (since it had outdated 3DS and that was the primary model format for Halo). It would also need a wide range of exporters but doesn't have to include MSH, just anything that can be imported into either Sketchup or XSI
I do not know of such a program (other than the freeware or trials that convert like.. a billion different files types; 3D Model Converter for instance, and even then, you have to register to get exactly what you want.)
But you aren't going to find one that can export a MSH file. Practically no one outside of SWBF knows about the MSH format (besides that, its too far bugged, and there are tons of other formats with way more functions)
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I think you're best bet is going to be Blender and all of its plugins (theres quite a few of them..)
I find it kind of sad that there as so many dang formats. Its almost as stupid as all the different screw drivers we have now.
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