SWBFGamers

Modding for the Original SWBF1 and SWBF2 => 3D-Modeling, Animation and Texturing => Topic started by: lpriefer01 on June 05, 2020, 02:39:36 PM

Title: converting .ter to obj or other formats
Post by: lpriefer01 on June 05, 2020, 02:39:36 PM
for a while now if been looking to find a way to make a .ter terrain file into a obj ,msh or some other static model format someone suggested to me that after i reach he terrain limit in ze that i make it into a static model and add new terrain to expand the map afterwards

so i come asking if anyone here knows anything on the subject
Title: Re: converting .ter to obj or other formats
Post by: Conchur23 on June 06, 2020, 04:35:13 AM
there is this for converting in blender. https://blenderartists.org/t/addon-terragen-utils-importer-exporter-for-ter-files/687029
Title: Re: converting .ter to obj or other formats
Post by: Dark_Phantom on June 06, 2020, 06:01:27 AM
Doesnt ZeroEditor have a command to export TER as OBJ? I recall that being a thing.
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