SWBFGamers

Modding for the Original SWBF1 and SWBF2 => 3D-Modeling, Animation and Texturing => Topic started by: UkrNafta on August 10, 2019, 05:58:12 AM

Title: Open .msh file
Post by: UkrNafta on August 10, 2019, 05:58:12 AM
Hellothere,

guys, tell me please, how can i open .msh file (skin) and view it, or edit the model? Can I transfer .msh file in .dff?
(https://i.imgur.com/QXXcfsT.png)
Thank you very mach.
Title: Re: Open .msh file
Post by: Dark_Phantom on August 11, 2019, 05:32:34 PM
Ok, I'm going to say this now:
Your questions you are posing have already been answered.  The first place to start looking is the pinned messages for your game, then using the tutorials board and search page.  I copied the answer from here:  http://www.swbfgamers.com/index.php?topic=4449.0

I copied the answer:
The Question: How do I make custom msh. tga. and odf. files?
The Person(s) who asked: Snake
The Answer: You must have a modeling program like Softimage or 3DSMax to make custom .msh files. .tga files can be made with photoshop.odf files can be made by simply making a new text document and changing the ending to odf.
The Person(s) who answered: Snake & JediKiller
Notes: You CANNOT change the ending of anything else like with .odf files.
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