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Messages - 1ИCΘ6И17Θ

#211
Well, I made that for my "witness mode" mod and it works just fine, Single and Multiplayer, only the droids are spawning but the witnesses can only be played by humans.
#212
One. Just one. But I remember having problems with the 16.10 resolutions, it only worked at 4:3.
#213
What the shock ? I just ran Battlefront, haven't made that since some months now and guess what ? All the game was playing at 1336x768 ! I don't remember having done anything, I mean I have done attempts but none have worked, and everything is perfectly scaled ! Did that happened to someone else than me ?
#214
I never bought the last one to be honest.
#215
Quote from: Dingo224 on August 07, 2016, 05:34:46 AM
Hmm, now correct me if I'm wrong, but If the game was free to play instead, and the developers weren't making any profit off it, wouldn't it technically be perfectly legal? I'm pretty sure it falls under the category of 'fan creations' if no profit is being made. Although, I imagine EA would still try to find the smallest loophole to shut them down, regardless.
You are right.
But I think teh gaem has to be released under the creative commons licence.
EA must have some darn good lawyers, these  :censored: almost give me the envy to stop playing Dead Space. Almost.
#216
Thanks !
Anyway Awe-Some, thanks for the tip, I'll use the trick when I'll update the mod. :cheers:
#217
Welcome Center / Re: Hello World !
August 07, 2016, 09:21:32 AM
Thanks a lot ! Handmade...  :confused:
I realise I haven't introduced myself yet !
So, I am a frenchie, which explains why my English can sound clumsy at some times, I'm an heavy duty Star Wars fan, and I spend my free time playing videogames, making armors and helmet plans, building them alongside with some wearable technologies, yes I'm a nerd, I'm also a huuuge fan of DOOM, Dead Space, and Metro 2033.
I also have a soundcloud on which I mix some trance in an irregular manner when I have some inspiration. I also do it for someone, but... :s
https://m.soundcloud.com/incognito-anonymous-12023209/
The logo is about to get changed, this one's a reference to Daft-Punk.  :D
The next mix should be released this week, working on it.
You may also wonder "what's up with the helmet" and everything... Well it is my way to stay Anon, in addition it looks cool, why dya think Imperials and Clones are wearing these ?  8)
#218
EA  :censored:

Anyway, what I have planned is to port Battlefront to the Jedi Outcast engine, I don't think they would care about a 15 years old engine game. :D
Quote from: Darth Nyx on August 07, 2016, 08:09:21 AM
There is a way to bypass EA's control.

If a game that is like Battlefront is made, and is moddable. People (maybe the original game dev) could make mods that add Battlefront Star Wars stuff. As Modders can't be affected by EA that much.
Like Call of Duty Galactic Warfare, cool thing about using Id tech 3 is that there is already a lot of Star Wars materials ready to be used, so I guess it could pass as a mod for Jedi Knight rather than a standalone game.

Edit by Anyder: Dont disrespect or insult people here, please.
#219
Released Maps and Mods / Citadel Renegade Stronghold
August 06, 2016, 07:03:28 PM
Citadel Renegade Stronghold

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1404

Renegade clones from the kamino facility has escaped on RhenVar, and established a stronghold on the planet.
Using the Orbital Sensors they began jamming the Imperial communications for the rebel alliance.
Lord Vader has deployed a small contingent of troops in order to exterminate the genetic aberration, and wipe out all resistance on the planet.
_______________________
Backup your files before patching them, as this mod will make the game impossible to play online.
I am not responsible of any deterioration of the game, use at your own risk.
#220
Mod added ! Hope you'll enjoy it as much as I did !

To get back on the topic, Id tech 3 is able of showing beautiful graphics, look at that :

[spoiler][/spoiler]
#221
Welcome Center / Re: Hello World !
August 06, 2016, 03:48:01 PM
Thanks again for the warm welcome ! :)
Quote from: TheGangstarTY on July 25, 2016, 03:23:51 AM
Welcome to the forums! :wave:

I look forward to playing your mod, glad to see there's still quite a lot of modders out there!
It took some time, as I'm quite busy lately, but, I uploaded my mod ! I hope you guys will enjoy playing it as much as I did.
I know the jettrooper is a little advantaged but I made it so a noobie player can play as the republic and have his chance against a tougher player, playing as an imperial.
The Clone Wars era of the Citadel includes an experimental mod, the "Witness mode" In which armies of droids try to assassinate two lone survivors who have take shelter on the planet after witnessing a separatist plot. The characters have no names, I just called them Emp-Man and Anon.
#222
Okay, after a lot of thinking, I'll be using id tech 3 aka Jedi Knight's engine, it has a lot of material, assets, is open source, easy to mod and port, and an awesome community.  :tu:
It also still has awesome graphics despite its old age.
Again I'm not aiming visual perfection like COD, I want a game that can be modified, that is supple, and old school paced packed.
I wanna give it that feeling of the lone marine that fights for his survival on the battlefield.

Also guys, where do I upload my mods ? I've created 2 so far.
#223
You see, I had the same idea for SWBF because I wanted to create a mod which would add a custom character only choosable by humans.
If memory serves it can be done by modifying a value in the team lua file.
#224
Force be with you.  :bow:

Also as I said it is an idea, this is what I do now, I try to see how everything will end up.
I try to see which engine is the more adequate, how harsh things will be on it.... That sort of thing.
#225
Quote from: TheGangstarTY on July 25, 2016, 03:32:17 AM
Porting would probably be too hard. I do like the idea though and I have always supported something like that.

There are already a couple of remakes coming out. One called "Star Wars Galaxy in Turmoil" and another is "Star Wars Battlecry" which both hope to remake Star Wars Battlefront in some way.
Star Wars Galaxy in Turmoil (by Frontwire Studios) are basing their mod off of Free Radical's Star Wars Battlefront 3 project that was evidently canceled. They hope to remake the models into that of their own and rewrite the code to improve it. Possibly redesign the maps too.
Star Wars Battlecry (by "Some Fans") are making a game from scratch. They started on CryEngine but then transferred it over to Unreal Engine 4. Their development has been slower than Frontwire Studios' but that's due to them having a smaller, less dedicated team. It is possible that this game could never be finished.

I hope these seem interesting to you ;)
Extremely, but I have to admit that somehow saddens me.
I was talking about id tech 4 because it is lightweight and can run on a really wide range of pcs.
It features a Blender converter that will surely come in handy, this is an idea though, I don't know if yes or no it'll become serious and real, I'm gonna start tinkering around with Id tech 3 and 4,  to see what comes out of it :) .
It would be easy with the 3 though,  since Jedi academy and Outcast already use it (also the full code was released), but I'd like something modern looking, even if I wanna give it an old school gameplay.
Why the SWBF community wouldn't make it's own game ? After all We're all heavy duty fans around here.  :cheer:
Btw, I spent a great time of my childhood messing around with pk3 files of Jedi Outcast, what comes out of it is that the Zero engine works in a very similar manner.