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Author Topic: Empire Rising  (Read 776 times)

411Remnant

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Empire Rising
« on: June 13, 2014, 11:29:19 AM »


(Click Image For trailer)

Empire Rising

It has been five years since the formation of the Galactic Empire. All remnants of the old republic have been torn down
and a new stronger order has taken its place. With our exhualted emperor leading us into a era of peace and justice,
he needs an equally strong military to help him maintain it. Though a lot has changed since then, one thing has not...our will
to fight. For a galalxy that clearly needs order, it is us who will strike our hand and answer her plea.

In a nutshell Empire Rising is a small era mod aimed to deliver a more arcade style type of gameplay
deeply inpsired by Battlefront 1. It also serves as a modding portfolio for not only myself, but
for other talented modders such as Republic commando and Unit33 of SWBFgamers. I had worked on
this project for a little over 8 months and since then it has gone through a lot of changes. I feel comfortable enough
with the progress to show you ladies and gentlemen what I have been cooking up.

What you can expect (This varies in the Beta build):
-Battlefront 1 inspired set ups and gameplay proporties
-New voice work for most units
-New Weapon Icons
-New effects and models by various modders
-New Audio for weapons
-Models inpsired from the PSP battlefront games, from the cancelled Free Radical BFIII and Canceled Star Wars First Assault.
-New Skin and Texture work for all models and units

*Everything from models, skins and weapon set ups are subject to change. Nothing in the following images is final*

Spoiler (click to show/hide)
Spoiler (click to show/hide)

Rifleman Class:
Blaster Rifle
Blaster Pistol
X2 Thermal Detonators
X2 Medkits

Spoiler (click to show/hide)
Spoiler (click to show/hide)

Heavy Class:
Rocket Launcher (varies between units)
Blaster Carbine
X2 Mines
X2 Ammo Packs

Spoiler (click to show/hide)
Spoiler (click to show/hide)

Sniper Class:
Sniper Rifle
Blaster Pistol
X1 Probe Droid Units
Assassin Blades/Melee Attack (varies between units)

Spoiler (click to show/hide)
Spoiler (click to show/hide)

Engineer Class:
Blast Canon/Grenande Launcher (varies between units)
Blaster Pistol
Repair Tool
DetPack/Timed Charge

Spoiler (click to show/hide)
Spoiler (click to show/hide)

Officer/Special Class:
Trandoshan Hunting Rifle/Missle Canon (varies between units)
Explosive Pistol/Tri Shot Pistol (varies between units)
Bacta Wave (currently under heavy debate, temporary)
X2 Mines (currently under heavy debate, temporary)

New Skins and New Reticule
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

The Development Team:
-TwinkeyRunaway (Project Leader and Texture Artisit)
-Republic-Commando (Weapon Modeler, Unit modeler and UV mapper)
-Unit33 (Weapon texture artist and Scope texture artisit)

Promotional and Special Contributors:
-Nedarb7 (For new HUD implentation, consulting and some model work)
-Icemember (For considerable backpack model work)

-(There is a small postion open for anyone who is familiar with making new effects and wouldn't mind lending thier talent over for some reasonable requests. Credit will be given)

Credits As of Now:
Spoiler (click to show/hide)

Q & A (will be updated with each new question asked) :

Spoiler (click to show/hide)


PUBLIC BETA: coming soon
« Last Edit: June 13, 2014, 12:37:18 PM by 411Remnant »
Battfront Stuff if your interested.
http://www.youtube.com/user/411Remnant

Anyder

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Re: Empire Rising
« Reply #1 on: September 07, 2014, 03:47:26 AM »
Just wondering, did this ever get released ??
If so, could someone post a link ??
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