A question about rights.

Started by Rayce, May 25, 2014, 05:47:19 PM

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Quote from: MileHighGuy
Quote from: KingpinOh. I thought you could convert models, like from Jedi Academy. That's fine.

we can only convert things that were released as assets to the community. the RC models were ripped.(source)
Does this mean one can convert from SWBF?

For other non profit projects, i guess so. I don't see why though, they are so low poly.

I am no authority on this and do not claim to know about the laws surrounding this.

Technically,yes, I believe, as they were released in the Pandemic assets. Republic Commando models, on the other hand, were converted from the source files and not from assets.

Legally? Nope.

Morally? Bit of a grey area here. It's why the SWBF community has kept to the rule of only porting them between SWBF and SWBFII. It starts to get a bit more murky when porting them to other games.

As a rule you're better off making your own art assets, that way you avoid all legal issues! Of course an interesting fact is that if you make say, a model of Yoda LucasFilm automatically owns that model. (It's their copyright policy. You're free to make stuff around their IP but they get all rights to it by default.)

May 25, 2014, 09:37:36 PM #4 Last Edit: May 25, 2014, 09:42:41 PM by CommanderAwesome
Quote from: SleepKiller on May 25, 2014, 08:21:05 PM
Legally? Nope.

Morally? Bit of a grey area here. It's why the SWBF community has kept to the rule of only porting them between SWBF and SWBFII. It starts to get a bit more murky when porting them to other games.

As a rule you're better off making your own art assets, that way you avoid all legal issues! Of course an interesting fact is that if you make say, a model of Yoda LucasFilm automatically owns that model. (It's their copyright policy. You're free to make stuff around their IP but they get all rights to it by default.)
Well, as stated in the quote above, Gametoast ports from the Jedi Knight games all the time (the Kyle Katarn and Disrupter Rifle models being in the Convo Pack, for example), with their reasoning being that it was released with the games' mod tools (not to mention the cultist model ported here), so i figured i'd ask.

This may be helpful as well: http://www.swbfgamers.com/index.php?topic=7154.0
Tirpider gives some good reasoning here.

I have to agree with MileHighGuy, though, they're way too low poly to even be worth it.
Converting assets tends to be a tedious work, and you might as well just spend time creating new assets better suited (and more legal) for your work.

Quote from: THEWULFMANSWBF1 to SWBF2 has already been done several times over because the art assets use the same formats.

As for SWBF2 to other games, I don't see why not. So go ahead, or don't. I'm a modder, not a cop.

Quote from: MileHighGuy on May 25, 2014, 05:49:47 PM
For other non profit projects, i guess so. I don't see why though, they are so low poly.

I am no authority on this and do not claim to know about the laws surrounding this.

Quote from: ETW_Modder on May 25, 2014, 07:39:20 PM
Technically,yes, I believe, as they were released in the Pandemic assets. Republic Commando models, on the other hand, were converted from the source files and not from assets.
Quote from: -RepublicCommando- on May 26, 2014, 02:57:09 PM
This may be helpful as well: http://www.swbfgamers.com/index.php?topic=7154.0
Tirpider gives some good reasoning here.

I have to agree with MileHighGuy, though, they're way too low poly to even be worth it.
Converting assets tends to be a tedious work, and you might as well just spend time creating new assets better suited (and more legal) for your work.

Quote from: Anakin
Quote from: Teancum
Quote from: KeepAmazinn
Quote from: TeancumWe're only concerned with mods that people release here on Gametoast. So if a mod -- regardless of what game it's for -- were released with illegal model conversions (we allow Star Wars <--> Star Wars conversions) we have a responsibility to block it from the site so Guru doesn't get a Cease and Decist order. As for other sites, WULF said it best.

There is the aspect of Fair Use Copyright Law in the United States (where this server resides) which basically states that minimal use of copyrighted material is permissible in certain circumstances (one of which is that the usage is free of cost... I.E. a mod). We try to follow that.


If this is true then why for instance is ripping republic commando models frowned upon? It's a decade old game and the studio (lucasarts) no longer exsists. As long as mod is non profit there should be no problem right?

Depends on what you rip. If we're talking one character or gun model then that would fall under Fair Use. Most people think they can use a ton of stuff. That's breaking US copyright law.

But after the Unreal Editor is released we can modify the whole SWRC game (textures for example, but also models, etc). Isn't this a kind of releasing the assets??

If i interpret KeepAmazinn's post right he means why we can not use the original RC models, for a era mod (just like my one). It has cleared in this thread a while ago.

And i realy can understand that most of you would like to see them released in a mod. But the stock RCs have an other body property, so they are stretched to fit to the SWBF II bones/animations. Also Nedarb's RC is on a good way to be better than the stock RC. We should be so fair to give him the time he needs to finish his project.
Quote from: THEWULFMANNot even in the same ballpark, Anakin. Just because you have the tools to extract the assets using the Unreal Editor, doesn't mean LucasArts suddenly gave you permission to use their assets.
Quote from: KeepAmazinnUnder fair use as long as you give credit to the original source, not pass the work (for this case the model) as your own, and not make any profit of said project then you are in the clear. Now considering the rights to starwars for the pc and console market has been given to EA, I wouldn't advise ripping any model from any star wars game current or older. Unless the source material or modding tools has been released previously. EA as ruthless as they are can give you a cease and desist for these next ten years due to the contract they signed with Disney. But if this topic was brought up say a couple years ago then I would see no problem with using models from a decade old game. 

To give an example would be the team currently making a halo game in the unreal engine. Microsoft has every right to give a cease and desist but they haven't due the team stating this game will be non profit and wouldn't take any attention away from the main halo games. Not to bash gametoast (I love all you guys) but a mod for star wars battlefront 2 hosted by this site, regardless of how good it is wouldn't attract the kind of attention needed for a multi-million dollar corporation to take notice.

If you decide to rip models, animations, music, sounds ect. then I advise caution because of the fact a cease and desist can happen. But that choice is up to the mod developer. Hope this clears anything up for people still wondering why people are weary on ripping models.
(Source of additional quotes)
Well, you see,  there are some assets available for Empire at War taken from Battlefront, and I wanted to check with you guys (and Gametoast), to see if it was right to use them. I'm sorry that I didn't clarify.

I guess i'll just be careful, then. Only using converted assets if there's no other option then making it myself (i'm no modeler), and even then, i'll try to get them replaced ASAP. Thanks for the support, guys.

May 26, 2014, 07:43:30 PM #7 Last Edit: May 26, 2014, 07:45:08 PM by Led
If you are using SWBF assets for some other game it probably isn't proper under fair use guidelines.  Not making a profit is a necessary, but not sufficient consideration for fair use.  Here is a link that explains it:
http://www.copyright.gov/fls/fl102.html

The only way that you can know if you are ok is
1) to ask for permission from the copyright holder, or
2) get sued and win.

Having said that, I won't stop you.  And I am certainly not going to bother the Empire at War people.

Just don't post it here :)
Quote from: Abraham Lincoln. on November 04, 1971, 12:34:40 PM
Don't believe everything you read on the internet