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Author Topic: Jet Wars Campaign Mod v1.0  (Read 7552 times)

Black Water

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Re: Jet Wars Campaign Mod v1.0
« Reply #15 on: March 17, 2013, 08:13:23 PM »
Thanks man, hopefully it will let me convert them to rar.

Are§

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Re: Jet Wars Campaign Mod v1.0
« Reply #16 on: March 17, 2013, 08:15:28 PM »
guys just download this and install it... way easier than doing all tht. And just ignore it when it says the trial is over, cuz it stays completely functional after 30 days. http://www.mediafire.com/?ragcqmz0lafgg9z

Black Water

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Re: Jet Wars Campaign Mod v1.0
« Reply #17 on: March 17, 2013, 08:17:39 PM »
Thanks Fate, I hope it's not the one I have :P

Gold Man

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Re: Jet Wars Campaign Mod v1.0
« Reply #18 on: March 17, 2013, 08:34:42 PM »
Yeah, thanks Fate! :D

I finally got the files extracted, however when I started up the game I was brought with no music, and when I clicked on the first mission, I just got a blank screen as I waited for the start-up. I might have been too impatient (as this is the first big mod I've ever tried), though if I needed to wait a bit for the mission to load up, it would make more sense. I have re arranged the files so the stock ones are back, though I will try the campaign at a later time.

Shoot me a membergroup request if you want to join our Comic Team! :D

Are§

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Re: Jet Wars Campaign Mod v1.0
« Reply #19 on: March 17, 2013, 08:38:11 PM »
ok well make sure u get all the files where they need to be as explained in the readme and in the first post. The no sound problem would be becuz u forgot to put the shell.lvl for Sound in the Sound>ENG folder, not to be confused with the shell.lvl that goes in the Shell>ENG folder

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Re: Jet Wars Campaign Mod v1.0
« Reply #20 on: March 17, 2013, 08:42:57 PM »
ok well make sure u get all the files where they need to be as explained in the readme and in the first post. The no sound problem would be becuz u forgot to put the shell.lvl for Sound in the Sound>ENG folder, not to be confused with the shell.lvl that goes in the Shell>ENG folder

Ah! That would make more sense! I must have gotten the two mixed up by mistake. :P Anyways, like I mentioned, I will try it out at a later date when I have more time to work it out.

Shoot me a membergroup request if you want to join our Comic Team! :D

Dbiz

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Re: Jet Wars Campaign Mod v1.0
« Reply #21 on: March 17, 2013, 10:23:39 PM »
Cool mod here Phobos(and all who contributed).  I especially like the commentary voice-overs ;) .   


I couldn't finish the Dantooien massacre; that's a tough one :P




Phobos

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Re: Jet Wars Campaign Mod v1.0
« Reply #22 on: March 18, 2013, 05:00:58 AM »
I couldn't finish the Dantooien massacre; that's a tough one :P
A good strategy for level 9 is to take the middle cp first, then flank to the east CP and take that, leaving AI trapped at the north. Then they will bleed out.

Oh, and couldn't you use the textures from the swbf2 space assets for each of the planets?
I don't think those have the correct textures. I looked through the BF2 assets earlier for those planets but could not find the textures for planet hologram. The ones in BF1 are stored in the shell.lvl I've looked through various BF2 lvls and found nothing.
See this thread for picture of what a BF1 planet hologram texture looks like http://www.swbfgamers.com/index.php?topic=6011.0

 Also I'm glad you guys like the mod.  My favorite level is Citadel.
« Last Edit: March 18, 2013, 05:18:14 AM by Phobos »


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Re: Jet Wars Campaign Mod v1.0
« Reply #23 on: March 18, 2013, 11:48:06 AM »
« Last Edit: March 18, 2013, 11:53:08 AM by Disciple »
"Sou brasileiro com muito orgulho"
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Are§

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Re: Jet Wars Campaign Mod v1.0
« Reply #24 on: March 18, 2013, 05:58:47 PM »
17-4? what happened to the other 3 units?

EDIT: hmm well it seems there's a slight issue with some of the bosses in the final level dying out of no where. But congrats on being the first to win on medium or hard difficulty! ill pm you about the prize
« Last Edit: March 18, 2013, 06:39:27 PM by Are§ »

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Re: Jet Wars Campaign Mod v1.0
« Reply #25 on: March 18, 2013, 07:05:21 PM »
amazing job phobos and ares! i knew it would be great.  :tu: it can even help you build skill on killings jets in mid air!

Phobos

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Re: Jet Wars Campaign Mod v1.0
« Reply #26 on: March 19, 2013, 01:12:05 AM »
I've submitted Jet Wars Campaign to Filefront in ZIP format the download is 75mB I'll post the link here once its approved.


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Re: Jet Wars Campaign Mod v1.0
« Reply #27 on: March 19, 2013, 02:51:34 AM »
cool mod  :tu:  Dantooine was my favourite  :cheer: 
I had the same problem with level 10 though, at the end 2 of the ai killed themselves.

 

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Re: Jet Wars Campaign Mod v1.0
« Reply #28 on: March 19, 2013, 03:03:39 AM »
cool mod  :tu:  Dantooine was my favourite  :cheer: 
I had the same problem with level 10 though, at the end 2 of the ai killed themselves.
Nice, I still don't know why the AI suicide after so long.  :confused:


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Re: Jet Wars Campaign Mod v1.0
« Reply #29 on: March 19, 2013, 08:16:15 AM »
cool mod  :tu:  Dantooine was my favourite  :cheer: 
I had the same problem with level 10 though, at the end 2 of the ai killed themselves.
Seems to be hard-coded, yet it only happens sometimes.  You could play one game for hours looking, and in the next you only get a certain time.
Maybe it has something to do with SetHistorical() ?
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