Author Topic: Jet Wars Campaign Mod v1.0  (Read 8330 times)

Phobos

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Jet Wars Campaign Mod v1.0
« on: March 17, 2013, 03:44:10 PM »

EDIT: The download has been updated with new mission in place.

Jet Wars Campaign for SWBF1
Developed by Arež and Phobos
Released March 17th 2013

This is the first custom campaign mod (which doesn't interfere with stock campaigns) to ever be released for SWBF1. Play through 10 unique missions as both the Galactic Empire and Rebel Alliance using various Jet Trooper units. There are traditional battles as well as solo hunt missions to complete. The Jet Wars Campaign features various stock and mod maps. Any mod maps used in this campaign will not interfere with your AddOn limit, since they have instead been converted to 'stock maps' and are stored within the GameData\_LVL_PC folder.

Mod Installation Instructions:
To install this mod you have to replace 4 of the stock LVL files as follows:
- Backup mission.lvl in your _LVL_PC folder and copy in the new one
- Backup core.lvl in your _LVL_PC folder and copy in the new one
- Backup shell.lvl in your SHELL/ENG folder and copy in the new one
- Backup shell.lvl in your SOUND folder and copy in the new one
- Copy and paste the "JWC" folder into your _LVL_PC folder (this contains all of the other mod files)

Known Bugs:
- The AI sometimes kill themselves after so much time on the last level, don't know why or how to fix it.
- Planet hologram textures for Coruscant, Dantooine, and Polis Massa are unavailable. Please contact the developers if you can find them in BF2 assets or anywhere else.
- The planet screen for Galactic Conquest is messed up as a result of adding localization names for new planets into the shell. This also breaks functionality for starting new Galactic Conquest games, although you can load a saved game. It is highly recommended that you use stock shell.lvl for playing GC mode.
- You should also revert to the stock sound\shell.lvl when playing Galactic Conquest. This custom voiceover sound shell contains all of the stock campaign voiceovers and the new jet wars voiceovers, but does not contain any VOs for the metagame (Galactic Conquest), since there were far too many sound files which needed to be reconstructed for it.

Tips and notes from the developers of JWC:
- To backup a stock LVL just rename it to something else other than what the game calls on. Example: mission.lvl -> missionSTOCK.lvl
- Play on Medium difficulty if you want the battles to be as balanced as possible, since this is the difficulty level each mission was tested on. Play on Hard if you want a challenge.
- New red button by Phobos on the campaign planet screen allows you to skip to the most recently unlocked level instead of having to scroll through them every time.
- Campaign credits can also be viewed in game.
- Jet Wars Era has not been developed yet because it would require a lot more work which doesn't seem to be worth it considering how small the SWBF1 multiplayer community is now that gamespy doesn't support SWBF1 anymore. We decided to only focus on implementing jet wars sides into a fun singleplayer campaign for now.
- Although the SWBF1 community is substantially smaller than it used to be, we still felt it was necessary to prove to those who doubted us that custom campaigns are actually possible, and that SWBF1 modding is still moving forward and discovering new possibilities. We hope you enjoy playing this mod as much as we enjoyed making it. If enough people like it, who knows, we may decide to release a JWC expansion pack in the future.

A word from Phobos:
- This will be my last mod release on SWBFGamers until I see the community become more tolerant of radar and other mods used to enhance players' games. Any subsequent updates or bugfixes for this mod will be released by Arež.

Acknowledgments:
- We first want to sincerely thank Psych0fred for his generous help, since none of this would have ever been possible if he hadn't shared the necessary modding resources.
- Thanks to everyone else who has helped Arež or Phobos with modding SWBF1.
- Lastly, a big thank you goes to Unit 33 for volunteering to do the voiceover briefings. They really add a nice touch to the campaign.

Development Team Credits:
Phobos - Mission, Shell, Side, and Sound Modding
Arež - Core and Side Modding
Unit 33 - Voiceovers

Additional Credits:
Psych0fred - Mod Tools, LUA Scripts, and Various Assets
BattleBelk - Polis Massa: Medical Facility, Imp Builder, 010 Editor Scripts
Phobos - Cloud City Christmas Eve Skin (no snow), Various LVL Builders, Sharing Assets, Bug Testing Sides, providing feedback and answering questions Arež had while developing jet sides
Bamdur - Core LVL builder
SleepKiller - Coruscant: Jedi Temple, Blue Flame Jet FX, 5 Weapons Tutorial
Eddie - Dantooine: Dust
Kishan - Wampa Yeti Skin
Tom Kane and Nick Jamison - Original Campaign Voiceovers

All modifications found in the side LVLs are by Arež EXCEPT FOR:
      - Sereja for ACP Array Gun, Bow, DT-12, Kitchen Knife, RT97c, Westar34, and Wunderwaffe Models
      - CodeaRez for Hyper Sniper Rifle Model
      - JabbaLovesLava and Delta_57_Slash for Disruptor Rifle Model
      - Parhicida and Darh_Z for EE-3 Model
      - DarthD.U.C.K. for Magnastaff Model
      - KINETOSIMPETUS for Imperial Heavy Repeater Model
      - Fett and Caleb1117 for Chaingun Model
      - J-Dee for E11s blaster rifle Model
      - Sky_216 for CIS shotgun Model
      - Vyse for vibrosword Model
      - Phobos for gungan/wampa/chistori side LVLs, flamethrower assets, purple ACP reskin, white DT skin, remote charge detonator assets, air skiff assets, hybrid weapon ODF and crosshair ideas
      - Bamdur and Tirpider for Desann Model
      - Tirpider for Jango Fett OTC Skin
      - Cull/Keenmike - Rancorian Pharaoh and Lizard Mummy Wookiee Skins

- Visit SWBFGamers.com for more mods and news related to Star Wars Battlefront 1
« Last Edit: March 17, 2013, 05:06:03 PM by Phobos »

Unit 33

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Re: Jet Wars Campaign Mod v1.0
« Reply #1 on: March 17, 2013, 04:04:19 PM »
Hurrah! Good job to all those involved. I shall play it enthusiastically at the next opportunity.

Phobos

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Re: Jet Wars Campaign Mod v1.0
« Reply #2 on: March 17, 2013, 04:06:25 PM »
Ok there is a bug with the mission LUA on level 4

The main download has been patched to fix this bug.
« Last Edit: March 17, 2013, 05:38:13 PM by Phobos »

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Re: Jet Wars Campaign Mod v1.0
« Reply #3 on: March 17, 2013, 04:53:16 PM »
This is great. I love the custom campaing. I can't wait for this to be implemented into any mod!

I played up to the Jedi Temple level. Oh and Polis Massa didn't work, I just got victory right away.  :confused:

Also HUGE props to the voice actor, Unit 33. Great job! :cheers:
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Phobos

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Re: Jet Wars Campaign Mod v1.0
« Reply #4 on: March 17, 2013, 04:59:23 PM »
This is great. I love the custom campaing. I can't wait for this to be implemented into any mod!

I played up to the Jedi Temple level. Oh and Polis Massa didn't work, I just got victory right away.  :confused:

Also HUGE props to the voice actor, Unit 33. Great job! :cheers:

Download the mission LVL i just posted above it has the fix for level 4

Black Water

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Re: Jet Wars Campaign Mod v1.0
« Reply #5 on: March 17, 2013, 05:34:33 PM »
sounds like a good mod, may download soon if I can get winzip

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Re: Jet Wars Campaign Mod v1.0
« Reply #6 on: March 17, 2013, 05:35:56 PM »
Awesome mod.I really like the effects,skins,weapons.UNIT 33 made a good job with mission briefing  :tu:
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Arež

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Re: Jet Wars Campaign Mod v1.0
« Reply #7 on: March 17, 2013, 07:25:13 PM »
JWC CONTEST

Be the first person to beat the entire campaign and you will win a special mod prize, courtesy of Phobos and myself. Simply take a picture of the final score screen after beating the Boss level (level 10) and then post the picture here. Good luck!... your going to need it

it is also required that you beat it on MEDIUM or HARD difficulty. Please be honest, we will be able to tell anyways
« Last Edit: March 17, 2013, 07:52:58 PM by Arež »

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Re: Jet Wars Campaign Mod v1.0
« Reply #8 on: March 17, 2013, 07:29:12 PM »
I look forward to playing this mod sometime, unfortunately I can't right now, even if I downloaded it and started playing. I have a sense I won't be the first to win, but regardless it will be cool, since it will be something that will want me to play campaign mode after so long.

EDIT: I've gotten back into a good mood again. Downloaded the mod, waiting for the file to be converted off some file conversion site I know of. Who knew .7z took so long to convert to .zip format. :P
« Last Edit: March 17, 2013, 07:46:19 PM by {Alpha}Gold Man »

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Re: Jet Wars Campaign Mod v1.0
« Reply #9 on: March 17, 2013, 07:48:42 PM »
This is awesome! Great job guys

Oh, and couldn't you use the textures from the swbf2 space assets for each of the planets?
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Black Water

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Re: Jet Wars Campaign Mod v1.0
« Reply #10 on: March 17, 2013, 07:51:18 PM »
So I can convert this into rar.? Sweet, someone broadcasted it for me and it looked amazing :D

Arež

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Re: Jet Wars Campaign Mod v1.0
« Reply #11 on: March 17, 2013, 07:54:02 PM »
Why are you guys unable to extract 7z files? the winrar i have on my computer extracts zip and 7z files

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Re: Jet Wars Campaign Mod v1.0
« Reply #12 on: March 17, 2013, 08:02:52 PM »
Why are you guys unable to extract 7z files? the winrar i have on my computer extracts zip and 7z files

Some of us are just too lazy to download winrar or 7zip, or just don't have it at all. :P

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Re: Jet Wars Campaign Mod v1.0
« Reply #13 on: March 17, 2013, 08:08:47 PM »
I downloaded it like a hour ago and knew it might not work but tried to extract with winrar, didn't work. mine only extracts rar. My winzip expires every 30 days...this time it wouldn't re download :( . do you use winrar frog, Are?

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Re: Jet Wars Campaign Mod v1.0
« Reply #14 on: March 17, 2013, 08:11:24 PM »
I downloaded it like a hour ago and knew it might not work but tried to extract with winrar, didn't work. mine only extracts rar. My winzip expires every 30 days...this time it wouldn't re download :( . do you use winrar frog, Are?

I just use www.convertfiles.com for myself. Sure covnerting this file will be a pain in the butt if you're trying to convert to zip (believe me, it's still converting as I speak), though I haven't tried other formats. I know though some files take longer than others depending on the filetype and the filetype you're converting to.

EDIT: The conversion has timed out, or error'd since the filesize could be too big. If someone's willing to put it up as a .zip file, I would greatly appreciate it. :D
« Last Edit: March 17, 2013, 08:15:36 PM by {Alpha}Gold Man »

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